游戏王残局简化版

Annotation For single/3_05_连续魔法_[WCS2006]_a08.lua
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Annotation For single/3_05_连续魔法_[WCS2006]_a08.lua

Origin for each line in single/3_05_连续魔法_[WCS2006]_a08.lua from check-in c89a027a7a:

c89a027a7a 2024-02-07  顽雨沉风: --[[message
c89a027a7a 2024-02-07  顽雨沉风: 察局:
c89a027a7a 2024-02-07  顽雨沉风: ]]
c89a027a7a 2024-02-07  顽雨沉风: Debug.SetAIName("[WCS2006]08_burn")
c89a027a7a 2024-02-07  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
c89a027a7a 2024-02-07  顽雨沉风: 
c89a027a7a 2024-02-07  顽雨沉风: Debug.SetPlayerInfo(0, 500, 0, 0)
c89a027a7a 2024-02-07  顽雨沉风: Debug.SetPlayerInfo(1, 2100, 0, 0)
c89a027a7a 2024-02-07  顽雨沉风: 
c89a027a7a 2024-02-07  顽雨沉风: Debug.AddCard(5183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c89a027a7a 2024-02-07  顽雨沉风: Debug.AddCard(49398568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c89a027a7a 2024-02-07  顽雨沉风: Debug.AddCard(46918794, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c89a027a7a 2024-02-07  顽雨沉风: 
c89a027a7a 2024-02-07  顽雨沉风: Debug.AddCard(77568553, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
c89a027a7a 2024-02-07  顽雨沉风: Debug.AddCard(34690519, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
c89a027a7a 2024-02-07  顽雨沉风: Debug.AddCard(04335645, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
c89a027a7a 2024-02-07  顽雨沉风: 
c89a027a7a 2024-02-07  顽雨沉风: Debug.AddCard(33248692, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
c89a027a7a 2024-02-07  顽雨沉风: 
c89a027a7a 2024-02-07  顽雨沉风: Debug.ReloadFieldEnd()
c89a027a7a 2024-02-07  顽雨沉风: aux.BeginPuzzle()