游戏王残局简化版

Annotation For single/枯岳说书人_f12.lua
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Annotation For single/枯岳说书人_f12.lua

Origin for each line in single/枯岳说书人_f12.lua from check-in bae446e102:

bae446e102 2024-02-08  顽雨沉风: --[[message
bae446e102 2024-02-08  顽雨沉风: 原局:「DMI2」_Primal Seed
bae446e102 2024-02-08  顽雨沉风: ]]
bae446e102 2024-02-08  顽雨沉风: Debug.SetAIName("「DMI2」Primal Seed_衍生版_1")
bae446e102 2024-02-08  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
bae446e102 2024-02-08  顽雨沉风: 
bae446e102 2024-02-08  顽雨沉风: Debug.SetPlayerInfo(0, 100, 0, 0)
bae446e102 2024-02-08  顽雨沉风: Debug.SetPlayerInfo(1, 9750, 0, 0)
bae446e102 2024-02-08  顽雨沉风: 
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
bae446e102 2024-02-08  顽雨沉风: 
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(72989439, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(35183584, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: 
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(12493482, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(14898066, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: 
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
bae446e102 2024-02-08  顽雨沉风: 
bae446e102 2024-02-08  顽雨沉风: Debug.ReloadFieldEnd()
bae446e102 2024-02-08  顽雨沉风: aux.BeginPuzzle()