游戏王残局简化版

Annotation For single/简化版_30_010_6.lua
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Annotation For single/简化版_30_010_6.lua

Origin for each line in single/简化版_30_010_6.lua from check-in a80c039a80:

a80c039a80 2024-08-05  顽雨沉风: --[[message
a80c039a80 2024-08-05  顽雨沉风: #MH-54
a80c039a80 2024-08-05  顽雨沉风: ]]
a80c039a80 2024-08-05  顽雨沉风: 
a80c039a80 2024-08-05  顽雨沉风: Debug.SetAIName("QQ群181175613")
a80c039a80 2024-08-05  顽雨沉风: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
a80c039a80 2024-08-05  顽雨沉风: Debug.SetPlayerInfo(0, 8000, 0, 0)
a80c039a80 2024-08-05  顽雨沉风: Debug.SetPlayerInfo(1, 1000, 0, 0)
a80c039a80 2024-08-05  顽雨沉风: 
a80c039a80 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
a80c039a80 2024-08-05  顽雨沉风: Debug.AddCard(47297616, 0, 0, k1, 2, k2)
a80c039a80 2024-08-05  顽雨沉风: Debug.AddCard(47297616, 0, 0, k1, 3, k2)
a80c039a80 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
a80c039a80 2024-08-05  顽雨沉风: Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP)
a80c039a80 2024-08-05  顽雨沉风: Debug.AddCard(74701381, 1, 1, k1, 1, k2)
a80c039a80 2024-08-05  顽雨沉风: Debug.AddCard(9995766, 1, 1, k1, 2, POS_FACEUP)
a80c039a80 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
a80c039a80 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
a80c039a80 2024-08-05  顽雨沉风: Debug.AddCard(19230408, 0, 0, k1, 0, k2)
a80c039a80 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
a80c039a80 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
a80c039a80 2024-08-05  顽雨沉风: Debug.AddCard(63487632, 0, 0, k1, 0, k2)
a80c039a80 2024-08-05  顽雨沉风: Debug.AddCard(63487632, 0, 0, k1, 0, k2)
a80c039a80 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
a80c039a80 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
a80c039a80 2024-08-05  顽雨沉风: Debug.AddCard(19230408, 0, 0, k1, 0, k2)
a80c039a80 2024-08-05  顽雨沉风: 
a80c039a80 2024-08-05  顽雨沉风: Debug.ReloadFieldEnd()
a80c039a80 2024-08-05  顽雨沉风: aux.BeginPuzzle(1)