游戏王残局简化版

Annotation For single/枯岳说书人_a69 3_14_战士.lua
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Annotation For single/枯岳说书人_a69 3_14_战士.lua

Origin for each line in single/枯岳说书人_a69 3_14_战士.lua from check-in 960596b888:

960596b888 2024-02-09  顽雨沉风: --[[message
960596b888 2024-02-09  顽雨沉风: 原局:QB_11
960596b888 2024-02-09  顽雨沉风: ]]
960596b888 2024-02-09  顽雨沉风: --created by ygopro puzzle maker
960596b888 2024-02-09  顽雨沉风: Debug.SetAIName("QB011")
960596b888 2024-02-09  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
960596b888 2024-02-09  顽雨沉风: Debug.SetPlayerInfo(0, 4000, 0, 0)
960596b888 2024-02-09  顽雨沉风: Debug.SetPlayerInfo(1, 12200, 0, 0)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(43641473, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(46195773, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(18013090, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(96182448, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(98273947, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(9365703, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(67270095, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
960596b888 2024-02-09  顽雨沉风: c4 = Debug.AddCard(97204936, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
960596b888 2024-02-09  顽雨沉风: e4 = Debug.AddCard(56747793, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
960596b888 2024-02-09  顽雨沉风: c1 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
960596b888 2024-02-09  顽雨沉风: e1 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
960596b888 2024-02-09  顽雨沉风: c2 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
960596b888 2024-02-09  顽雨沉风: e2 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
960596b888 2024-02-09  顽雨沉风: c3 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
960596b888 2024-02-09  顽雨沉风: e3 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
960596b888 2024-02-09  顽雨沉风: Debug.PreEquip(e1, c1)
960596b888 2024-02-09  顽雨沉风: Debug.PreEquip(e2, c2)
960596b888 2024-02-09  顽雨沉风: Debug.PreEquip(e3, c3)
960596b888 2024-02-09  顽雨沉风: Debug.PreEquip(e4, c4)
960596b888 2024-02-09  顽雨沉风: Debug.ReloadFieldEnd()
960596b888 2024-02-09  顽雨沉风: aux.BeginPuzzle()