游戏王残局简化版

Annotation For single/[WCS2006]_a20 3_8_扰乱.lua
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Annotation For single/[WCS2006]_a20 3_8_扰乱.lua

Origin for each line in single/[WCS2006]_a20 3_8_扰乱.lua from check-in 960596b888:

960596b888 2024-02-09  顽雨沉风: --[[message
960596b888 2024-02-09  顽雨沉风: ]]
960596b888 2024-02-09  顽雨沉风: Debug.SetAIName("[WCS2006]20_gishiki")
960596b888 2024-02-09  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
960596b888 2024-02-09  顽雨沉风: 
960596b888 2024-02-09  顽雨沉风: Debug.SetPlayerInfo(0, 100, 0, 0)
960596b888 2024-02-09  顽雨沉风: Debug.SetPlayerInfo(1, 5600, 0, 0)
960596b888 2024-02-09  顽雨沉风: 
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(72426662, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(08198712, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(22493811, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(58192742, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(46427957, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(99171160, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
960596b888 2024-02-09  顽雨沉风: 
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(31560081, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(48659020, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(15025844, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
960596b888 2024-02-09  顽雨沉风: 
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
960596b888 2024-02-09  顽雨沉风: 
960596b888 2024-02-09  顽雨沉风: Debug.AddCard(21844576, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
960596b888 2024-02-09  顽雨沉风: 
960596b888 2024-02-09  顽雨沉风: Debug.ReloadFieldEnd()
960596b888 2024-02-09  顽雨沉风: 
960596b888 2024-02-09  顽雨沉风: aux.BeginPuzzle()