游戏王残局简化版

Annotation For single/X-LV-11.lua
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Annotation For single/X-LV-11.lua

Origin for each line in single/X-LV-11.lua from check-in e7f204fb3d:

e7f204fb3d 2023-06-29  顽雨沉风: --[[message
e7f204fb3d 2023-06-29  顽雨沉风: 卡数:1
e7f204fb3d 2023-06-29  顽雨沉风: 规则:大师2020
e7f204fb3d 2023-06-29  顽雨沉风: ]]
e7f204fb3d 2023-06-29  顽雨沉风: --created by puzzle editor
e7f204fb3d 2023-06-29  顽雨沉风: Debug.SetAIName("顽雨沉风")
e7f204fb3d 2023-06-29  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.SetPlayerInfo(0,8000,0,0)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.SetPlayerInfo(1,8750,0,0)
e7f204fb3d 2023-06-29  顽雨沉风: 
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(89631139,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(89631139,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(89631139,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(11012154,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29  顽雨沉风: 
e7f204fb3d 2023-06-29  顽雨沉风: --自己的怪兽区
e7f204fb3d 2023-06-29  顽雨沉风: --~ Debug.AddCard(58932615,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --钥匙鼠
e7f204fb3d 2023-06-29  顽雨沉风: --~ Debug.AddCard(21844576,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --死亡袋鼠
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(56369281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --巨大树熊
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(2118022,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --星向鸟
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(1784619,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --星向鸟
e7f204fb3d 2023-06-29  顽雨沉风: 
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(47060154,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --星向鸟
e7f204fb3d 2023-06-29  顽雨沉风: --对方的怪兽区
e7f204fb3d 2023-06-29  顽雨沉风: --自己的魔陷区
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(24094653,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --融合
e7f204fb3d 2023-06-29  顽雨沉风: --对方的魔陷区
e7f204fb3d 2023-06-29  顽雨沉风: --自己的手卡
e7f204fb3d 2023-06-29  顽雨沉风: --对方的手卡
e7f204fb3d 2023-06-29  顽雨沉风: --自己的墓地
e7f204fb3d 2023-06-29  顽雨沉风: --对方的墓地
e7f204fb3d 2023-06-29  顽雨沉风: --自己除外的卡
e7f204fb3d 2023-06-29  顽雨沉风: --对方除外的卡
e7f204fb3d 2023-06-29  顽雨沉风: --自己的卡组
e7f204fb3d 2023-06-29  顽雨沉风: --对方的卡组
e7f204fb3d 2023-06-29  顽雨沉风: --自己的额外
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(23995346,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --OZ之主
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --大地之骑士 盖亚骑士
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --迅雷之骑士 盖亚龙骑士
e7f204fb3d 2023-06-29  顽雨沉风: 
e7f204fb3d 2023-06-29  顽雨沉风: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29  顽雨沉风: aux.BeginPuzzle()
e7f204fb3d 2023-06-29  顽雨沉风: Debug.ShowHint("尝试一下不同召唤方式")
e7f204fb3d 2023-06-29  顽雨沉风: 
e7f204fb3d 2023-06-29  顽雨沉风: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29  顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29  顽雨沉风: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29  顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29  顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29  顽雨沉风: Duel.RegisterEffect(e999,0)