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Annotation For single_doc/副_容冗/异界共鸣-同调融合.md

Origin for each line in single_doc/副_容冗/异界共鸣-同调融合.md from check-in 60c256f91b:

60c256f91b 2024-06-27  顽雨沉风: # 异界共鸣-同调融合
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: ## 效果
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: ~~~
60c256f91b 2024-06-27  顽雨沉风: 这个卡名的卡在1回合只能发动1张,这张卡发动的回合,自己不是融合·同调怪兽不能从额外卡组特殊召唤。
60c256f91b 2024-06-27  顽雨沉风: ①:把自己场上的表侧表示的调整和调整以外的怪兽各1只送去墓地才能发动。以下怪兽各1只从额外卡组特殊召唤。
60c256f91b 2024-06-27  顽雨沉风: ●墓地的那2只怪兽为素材可以同调召唤的同调怪兽
60c256f91b 2024-06-27  顽雨沉风: ●墓地的那2只怪兽为素材可以融合召唤的融合怪兽
60c256f91b 2024-06-27  顽雨沉风: ~~~
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: ## 正常
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: ~~~
60c256f91b 2024-06-27  顽雨沉风: Debug.SetAIName("base-2")
60c256f91b 2024-06-27  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
60c256f91b 2024-06-27  顽雨沉风: Debug.SetPlayerInfo(0,8000,0,0)
60c256f91b 2024-06-27  顽雨沉风: Debug.SetPlayerInfo(1,8000,0,0)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(7473735,0,0,LOCATION_HAND,0,POS_FACEDOWN)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(67745632,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(6631034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.ReloadFieldEnd()
60c256f91b 2024-06-27  顽雨沉风: aux.BeginPuzzle()
60c256f91b 2024-06-27  顽雨沉风: ~~~
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: ## 正常
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: ~~~
60c256f91b 2024-06-27  顽雨沉风: Debug.SetAIName("base-2")
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.SetPlayerInfo(0,8000,0,0)
60c256f91b 2024-06-27  顽雨沉风: Debug.SetPlayerInfo(1,8000,0,0)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: -----------------
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(7473735,0,0,LOCATION_HAND,0,POS_FACEDOWN)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: -----------------
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(41517789,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(41209827,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: -----------------
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(38955728,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(96005454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: -----------------
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: -----------------
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: -----------------
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.ReloadFieldEnd()
60c256f91b 2024-06-27  顽雨沉风: aux.BeginPuzzle()
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: ~~~
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: ## 异常
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: 应该不能发动异界共鸣。
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: ~~~
60c256f91b 2024-06-27  顽雨沉风: Debug.SetAIName("base-2")
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.SetPlayerInfo(0,8000,0,0)
60c256f91b 2024-06-27  顽雨沉风: Debug.SetPlayerInfo(1,8000,0,0)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: -----------------
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(7473735,0,0,LOCATION_HAND,0,POS_FACEDOWN)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: -----------------
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(60465049,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(41209827,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: -----------------
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(38955728,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
60c256f91b 2024-06-27  顽雨沉风: Debug.AddCard(96005454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: -----------------
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: -----------------
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: -----------------
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: Debug.ReloadFieldEnd()
60c256f91b 2024-06-27  顽雨沉风: aux.BeginPuzzle()
60c256f91b 2024-06-27  顽雨沉风: 
60c256f91b 2024-06-27  顽雨沉风: ~~~
60c256f91b 2024-06-27  顽雨沉风: