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Annotation For single/LV_a44.lua
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Annotation For single/LV_a44.lua

Origin for each line in single/LV_a44.lua from check-in 579f5d5d5f:

579f5d5d5f 2024-02-08  顽雨沉风: --[[message
579f5d5d5f 2024-02-08  顽雨沉风: 察局:
579f5d5d5f 2024-02-08  顽雨沉风: 简语:
579f5d5d5f 2024-02-08  顽雨沉风: ]]
579f5d5d5f 2024-02-08  顽雨沉风: --puzzle1
579f5d5d5f 2024-02-08  顽雨沉风: Debug.SetAIName("LV-044")
579f5d5d5f 2024-02-08  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
579f5d5d5f 2024-02-08  顽雨沉风: Debug.SetPlayerInfo(0, 100, 0, 0)
579f5d5d5f 2024-02-08  顽雨沉风: Debug.SetPlayerInfo(1, 2000, 0, 0)
579f5d5d5f 2024-02-08  顽雨沉风: 
579f5d5d5f 2024-02-08  顽雨沉风: Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
579f5d5d5f 2024-02-08  顽雨沉风: Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
579f5d5d5f 2024-02-08  顽雨沉风: Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
579f5d5d5f 2024-02-08  顽雨沉风: 
579f5d5d5f 2024-02-08  顽雨沉风: Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
579f5d5d5f 2024-02-08  顽雨沉风: 
579f5d5d5f 2024-02-08  顽雨沉风: Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
579f5d5d5f 2024-02-08  顽雨沉风: 
579f5d5d5f 2024-02-08  顽雨沉风: local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
579f5d5d5f 2024-02-08  顽雨沉风: local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
579f5d5d5f 2024-02-08  顽雨沉风: Debug.PreEquip(s01, m01)
579f5d5d5f 2024-02-08  顽雨沉风: 
579f5d5d5f 2024-02-08  顽雨沉风: Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
579f5d5d5f 2024-02-08  顽雨沉风: Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
579f5d5d5f 2024-02-08  顽雨沉风: Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)
579f5d5d5f 2024-02-08  顽雨沉风: 
579f5d5d5f 2024-02-08  顽雨沉风: Debug.ReloadFieldEnd()
579f5d5d5f 2024-02-08  顽雨沉风: aux.BeginPuzzle()