游戏王残局简化版

Annotation For single/简化版_0521_02.lua
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Annotation For single/简化版_0521_02.lua

Origin for each line in single/简化版_0521_02.lua from check-in 3b21139261:

3b21139261 2024-07-21  顽雨沉风: --[[message
3b21139261 2024-07-21  顽雨沉风: 维护:2024-07-03
3b21139261 2024-07-21  顽雨沉风: 简语:MH-20220202
3b21139261 2024-07-21  顽雨沉风: ]]
3b21139261 2024-07-21  顽雨沉风: 
3b21139261 2024-07-21  顽雨沉风: Debug.SetAIName("QQ群181175613")
3b21139261 2024-07-21  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
3b21139261 2024-07-21  顽雨沉风: Debug.SetPlayerInfo(0, 8000, 0, 0)
3b21139261 2024-07-21  顽雨沉风: Debug.SetPlayerInfo(1, 11300, 0, 0)
3b21139261 2024-07-21  顽雨沉风: 
3b21139261 2024-07-21  顽雨沉风: --自己的怪兽区
3b21139261 2024-07-21  顽雨沉风: --对方的怪兽区
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(81587028, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --玩具盒
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(41721210, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --龙骑士 黑魔术师
3b21139261 2024-07-21  顽雨沉风: --自己的魔陷区
3b21139261 2024-07-21  顽雨沉风: --对方的魔陷区
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔法筒
3b21139261 2024-07-21  顽雨沉风: --自己的手卡
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(77901552, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --圣刻龙-泰芙龙
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(4022819, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --圣刻龙-艾西龙
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(3300267, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --圣刻龙-舒龙
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(31516413, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --圣刻龙-奈芙龙
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(78033100, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --圣刻龙-半龙盖布
3b21139261 2024-07-21  顽雨沉风: --对方的手卡
3b21139261 2024-07-21  顽雨沉风: --自己的墓地
3b21139261 2024-07-21  顽雨沉风: --对方的墓地
3b21139261 2024-07-21  顽雨沉风: --自己除外的卡
3b21139261 2024-07-21  顽雨沉风: --对方除外的卡
3b21139261 2024-07-21  顽雨沉风: --自己的卡组
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(31516413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-奈芙龙
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(4022819, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-艾西龙
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(3300267, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-舒龙
3b21139261 2024-07-21  顽雨沉风: --对方的卡组
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(62514770, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --拉长石龙
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(72717433, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --人偶怪兽 小姑娘
3b21139261 2024-07-21  顽雨沉风: --自己的额外
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星圣神龙 托勒密星团M7
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(49032236, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.81 超重型炮塔列车 优越多拉炮
3b21139261 2024-07-21  顽雨沉风: Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.61 火山恐龙
3b21139261 2024-07-21  顽雨沉风: 
3b21139261 2024-07-21  顽雨沉风: Debug.ReloadFieldEnd("拉长石龙")
3b21139261 2024-07-21  顽雨沉风: aux.BeginPuzzle()