游戏王残局简化版

Annotation For single/印卡局_2.lua
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Annotation For single/印卡局_2.lua

Origin for each line in single/印卡局_2.lua from check-in 54b3fc0ba3:

c0b70c6f5b 2024-07-03  顽雨沉风: --[[message
54b3fc0ba3 2024-07-18  顽雨沉风: 您能帮助「童话动物·小兔子」渡过难关吗?
c0b70c6f5b 2024-07-03  顽雨沉风: ]]
c0b70c6f5b 2024-07-03  顽雨沉风: Debug.SetAIName("QQ群181175613")
54b3fc0ba3 2024-07-18  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
c0b70c6f5b 2024-07-03  顽雨沉风: Debug.SetPlayerInfo(0, 100, 0, 0)
c0b70c6f5b 2024-07-03  顽雨沉风: Debug.SetPlayerInfo(1, 5950, 0, 0)
c0b70c6f5b 2024-07-03  顽雨沉风: local d = {}
c0b70c6f5b 2024-07-03  顽雨沉风: d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)
c0b70c6f5b 2024-07-03  顽雨沉风: 
54b3fc0ba3 2024-07-18  顽雨沉风: 
54b3fc0ba3 2024-07-18  顽雨沉风: --怪兽区域
54b3fc0ba3 2024-07-18  顽雨沉风: Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
54b3fc0ba3 2024-07-18  顽雨沉风: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
54b3fc0ba3 2024-07-18  顽雨沉风: --魔陷区域
54b3fc0ba3 2024-07-18  顽雨沉风: --卡组区域
54b3fc0ba3 2024-07-18  顽雨沉风: Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
54b3fc0ba3 2024-07-18  顽雨沉风: Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
54b3fc0ba3 2024-07-18  顽雨沉风: Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
54b3fc0ba3 2024-07-18  顽雨沉风: Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
54b3fc0ba3 2024-07-18  顽雨沉风: Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
54b3fc0ba3 2024-07-18  顽雨沉风: Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
54b3fc0ba3 2024-07-18  顽雨沉风: --外组区域
54b3fc0ba3 2024-07-18  顽雨沉风: --墓地区域
54b3fc0ba3 2024-07-18  顽雨沉风: --除外区域
54b3fc0ba3 2024-07-18  顽雨沉风: --手卡区域
c0b70c6f5b 2024-07-03  顽雨沉风: 
c0b70c6f5b 2024-07-03  顽雨沉风: Debug.ReloadFieldEnd("卡组")
c0b70c6f5b 2024-07-03  顽雨沉风: aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)