游戏王残局简化版

Annotation For single/简化版_442_02.lua
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Annotation For single/简化版_442_02.lua

Origin for each line in single/简化版_442_02.lua from check-in ed54ab0472:

ed54ab0472 2024-06-27  顽雨沉风: --[[message
ed54ab0472 2024-06-27  顽雨沉风: 维护:2024-06-26
ed54ab0472 2024-06-27  顽雨沉风: 标签:#残局-六王寻胜
ed54ab0472 2024-06-27  顽雨沉风: ]]
ed54ab0472 2024-06-27  顽雨沉风: Debug.SetAIName("QQ群181175613")
ed54ab0472 2024-06-27  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -- 4 = new master rule
ed54ab0472 2024-06-27  顽雨沉风: Debug.SetPlayerInfo(0, 8000, 0, 0)
ed54ab0472 2024-06-27  顽雨沉风: Debug.SetPlayerInfo(1, 21150, 0, 0)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(89943723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(35272499, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(70950698, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(96227613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(69610326, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(5043010, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(84013237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(16178681, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(94770493, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(75672051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(46986419, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: 
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(10000000, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(4392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27  顽雨沉风: Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
ed54ab0472 2024-06-27  顽雨沉风: Debug.ReloadFieldEnd()
ed54ab0472 2024-06-27  顽雨沉风: aux.BeginPuzzle()