游戏王残局简化版

Annotation For single/简化版_31_000_03.lua
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Annotation For single/简化版_31_000_03.lua

Origin for each line in single/简化版_31_000_03.lua from check-in dfe4517a0d:

dfe4517a0d 2024-08-05  顽雨沉风: --[[message
dfe4517a0d 2024-08-05  顽雨沉风: #[WCS2006]08_burn
dfe4517a0d 2024-08-05  顽雨沉风: ]]
dfe4517a0d 2024-08-05  顽雨沉风: 
dfe4517a0d 2024-08-05  顽雨沉风: Debug.SetAIName("QQ群181175613")
dfe4517a0d 2024-08-05  顽雨沉风: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
dfe4517a0d 2024-08-05  顽雨沉风: Debug.SetPlayerInfo(0, 500, 0, 0)
dfe4517a0d 2024-08-05  顽雨沉风: Debug.SetPlayerInfo(1, 2100, 0, 0)
dfe4517a0d 2024-08-05  顽雨沉风: 
dfe4517a0d 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
dfe4517a0d 2024-08-05  顽雨沉风: Debug.AddCard(77568553, 0, 0, k1, 1, k2)
dfe4517a0d 2024-08-05  顽雨沉风: Debug.AddCard(34690519, 0, 0, k1, 2, k2)
dfe4517a0d 2024-08-05  顽雨沉风: Debug.AddCard(04335645, 1, 1, k1, 2, k2)
dfe4517a0d 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
dfe4517a0d 2024-08-05  顽雨沉风: Debug.AddCard(33248692, 0, 0, k1, 2, k2)
dfe4517a0d 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
dfe4517a0d 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
dfe4517a0d 2024-08-05  顽雨沉风: Debug.AddCard(49398568, 0, 0, k1, 0, k2)
dfe4517a0d 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
dfe4517a0d 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
dfe4517a0d 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
dfe4517a0d 2024-08-05  顽雨沉风: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
dfe4517a0d 2024-08-05  顽雨沉风: Debug.AddCard(5183693, 0, 0, k1, 0, k2)
dfe4517a0d 2024-08-05  顽雨沉风: Debug.AddCard(46918794, 0, 0, k1, 0, k2)
dfe4517a0d 2024-08-05  顽雨沉风: 
dfe4517a0d 2024-08-05  顽雨沉风: Debug.ReloadFieldEnd()
dfe4517a0d 2024-08-05  顽雨沉风: aux.BeginPuzzle(1)