游戏王残局简化版

Annotation For single/3_26_四妹_宝玉_1.lua
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Annotation For single/3_26_四妹_宝玉_1.lua

Origin for each line in single/3_26_四妹_宝玉_1.lua from check-in 4827b9dee8:

4827b9dee8 2024-02-06  顽雨沉风: --[[Message
4827b9dee8 2024-02-06  顽雨沉风: 超越彩虹
4827b9dee8 2024-02-06  顽雨沉风: ]]
4827b9dee8 2024-02-06  顽雨沉风: 
4827b9dee8 2024-02-06  顽雨沉风: --puzzle1
4827b9dee8 2024-02-06  顽雨沉风: Debug.SetAIName("21.Over The Rainbow_衍生版_1")
4827b9dee8 2024-02-06  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
4827b9dee8 2024-02-06  顽雨沉风: Debug.SetPlayerInfo(0, 900, 0, 0)
4827b9dee8 2024-02-06  顽雨沉风: Debug.SetPlayerInfo(1, 16100, 0, 0)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(32710364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(68215963, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(32933942, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(21698716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(95600067, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(69937550, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(7093411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(7093411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(79407975, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(7093411, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(8275702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(95326659, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(2362787, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(75367227, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(63806265, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(47408488, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(42941100, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(79335209, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(12482652, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(86804246, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(12482652, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
4827b9dee8 2024-02-06  顽雨沉风: --~ Debug.AddCard(63356631,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(62271284, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: --~ Debug.AddCard(4178474,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
4827b9dee8 2024-02-06  顽雨沉风: Debug.AddCard(90011152, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
4827b9dee8 2024-02-06  顽雨沉风: Debug.ReloadFieldEnd()
4827b9dee8 2024-02-06  顽雨沉风: aux.BeginPuzzle()