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Annotation For single/枯岳说书人_a41 4_30_517.lua
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Annotation For single/枯岳说书人_a41 4_30_517.lua

Origin for each line in single/枯岳说书人_a41 4_30_517.lua from check-in 47e0a87646:

47e0a87646 2024-02-10  顽雨沉风: --[[message
47e0a87646 2024-02-10  顽雨沉风: 简语:什么叫键魔人!!!
47e0a87646 2024-02-10  顽雨沉风: 原局:蛋总_a05
47e0a87646 2024-02-10  顽雨沉风: ]]
47e0a87646 2024-02-10  顽雨沉风: 
47e0a87646 2024-02-10  顽雨沉风: Debug.SetAIName("枯岳说书人_a41")
47e0a87646 2024-02-10  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
47e0a87646 2024-02-10  顽雨沉风: Debug.SetPlayerInfo(0, 2000, 0, 0)
47e0a87646 2024-02-10  顽雨沉风: Debug.SetPlayerInfo(1, 14600, 0, 0)
47e0a87646 2024-02-10  顽雨沉风: 
47e0a87646 2024-02-10  顽雨沉风: --对方的怪兽区
47e0a87646 2024-02-10  顽雨沉风: local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
47e0a87646 2024-02-10  顽雨沉风: --自己的怪兽区
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇
47e0a87646 2024-02-10  顽雨沉风: --自己的魔陷区
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」
47e0a87646 2024-02-10  顽雨沉风: --对方的魔陷区
47e0a87646 2024-02-10  顽雨沉风: local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴
47e0a87646 2024-02-10  顽雨沉风: --自己的手卡
47e0a87646 2024-02-10  顽雨沉风: 
47e0a87646 2024-02-10  顽雨沉风: --对方的手卡
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者
47e0a87646 2024-02-10  顽雨沉风: --自己的墓地
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士
47e0a87646 2024-02-10  顽雨沉风: --对方的墓地
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙
47e0a87646 2024-02-10  顽雨沉风: --自己除外的卡
47e0a87646 2024-02-10  顽雨沉风: --对方除外的卡
47e0a87646 2024-02-10  顽雨沉风: --自己的卡组
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫-
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(10802915, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的死亡导游
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) --死者苏生
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔
47e0a87646 2024-02-10  顽雨沉风: --对方的卡组
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者
47e0a87646 2024-02-10  顽雨沉风: --自己的额外
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
47e0a87646 2024-02-10  顽雨沉风: Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷
47e0a87646 2024-02-10  顽雨沉风: 
47e0a87646 2024-02-10  顽雨沉风: Debug.ReloadFieldEnd()
47e0a87646 2024-02-10  顽雨沉风: Debug.PreEquip(s01, m01)
47e0a87646 2024-02-10  顽雨沉风: aux.BeginPuzzle(2)