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Annotation For [WCS2011]-02.lua
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Annotation For [WCS2011]-02.lua

Origin for each line in [WCS2011]-02.lua from check-in 3dff221746:

3dff221746 2023-04-17  顽雨沉风: --[[message
3dff221746 2023-04-17  顽雨沉风: 更新:2023-04-16
3dff221746 2023-04-17  顽雨沉风: 卡数:6
3dff221746 2023-04-17  顽雨沉风: 规则:大师3
3dff221746 2023-04-17  顽雨沉风: ]]
3dff221746 2023-04-17  顽雨沉风: --wcs2011-02
3dff221746 2023-04-17  顽雨沉风: Debug.SetAIName("[WCS2011]-02")
3dff221746 2023-04-17  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
3dff221746 2023-04-17  顽雨沉风: Debug.SetPlayerInfo(0,100,0,0)
3dff221746 2023-04-17  顽雨沉风: Debug.SetPlayerInfo(1,7550,0,0)
3dff221746 2023-04-17  顽雨沉风: --~ Debug.AddCard(1353770,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: --~ Debug.AddCard(74968065,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(77527210,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(12493482,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: --~ Debug.AddCard(66337215,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(28573958,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(56433456,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(80551130,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: --~ Debug.AddCard(56830749,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(5645210,0,0,LOCATION_GRAVE,0,POS_FACEUP)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(31447217,0,0,LOCATION_GRAVE,0,POS_FACEUP)
3dff221746 2023-04-17  顽雨沉风: --~ Debug.AddCard(62892347,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENCE)
3dff221746 2023-04-17  顽雨沉风: --~ Debug.AddCard(62892347,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(31122090,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(51452091,1,1,LOCATION_SZONE,2,POS_FACEUP)
3dff221746 2023-04-17  顽雨沉风: Debug.ReloadFieldEnd()
3dff221746 2023-04-17  顽雨沉风: --~ Debug.ShowHint("在这个回合取得胜利!")
3dff221746 2023-04-17  顽雨沉风: aux.BeginPuzzle()
3dff221746 2023-04-17  顽雨沉风: local e999=Effect.GlobalEffect()
3dff221746 2023-04-17  顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
3dff221746 2023-04-17  顽雨沉风: e999:SetCode(EVENT_DAMAGE)
3dff221746 2023-04-17  顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
3dff221746 2023-04-17  顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
3dff221746 2023-04-17  顽雨沉风: Debug.ShowHint("残局群181175613") end)
3dff221746 2023-04-17  顽雨沉风: Duel.RegisterEffect(e999,0)