游戏王残局简化版

Annotation For [WCS2008]01.lua
Login

Annotation For [WCS2008]01.lua

Origin for each line in [WCS2008]01.lua from check-in 3dff221746:

3dff221746 2023-04-17  顽雨沉风: --[[message
3dff221746 2023-04-17  顽雨沉风: 更新:2023-04-13
3dff221746 2023-04-17  顽雨沉风: 卡数:6
3dff221746 2023-04-17  顽雨沉风: 规则:大师3
3dff221746 2023-04-17  顽雨沉风: ]]
3dff221746 2023-04-17  顽雨沉风: --created by ygopro puzzle maker (web) 
3dff221746 2023-04-17  顽雨沉风: Debug.SetAIName("[WCS2008]01")
3dff221746 2023-04-17  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
3dff221746 2023-04-17  顽雨沉风: Debug.SetPlayerInfo(0,100,0,0)
3dff221746 2023-04-17  顽雨沉风: Debug.SetPlayerInfo(1,800,0,0)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(99788587,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(63394872,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(63394872,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(89631141,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(76573247,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(76573247,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(89631141,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(89631141,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(89631141,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(89631141,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(89631141,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(37480144,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
3dff221746 2023-04-17  顽雨沉风: Debug.ReloadFieldEnd()
3dff221746 2023-04-17  顽雨沉风: --~ Debug.ShowHint("在这个回合取得胜利!")
3dff221746 2023-04-17  顽雨沉风: aux.BeginPuzzle()
3dff221746 2023-04-17  顽雨沉风: local e999=Effect.GlobalEffect()
3dff221746 2023-04-17  顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
3dff221746 2023-04-17  顽雨沉风: e999:SetCode(EVENT_DAMAGE)
3dff221746 2023-04-17  顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
3dff221746 2023-04-17  顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
3dff221746 2023-04-17  顽雨沉风: Debug.ShowHint("残局群181175613") end)
3dff221746 2023-04-17  顽雨沉风: Duel.RegisterEffect(e999,0)