游戏王残局简化版

Annotation For single/[WCS2011]-03_衍生版_1.lua
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Annotation For single/[WCS2011]-03_衍生版_1.lua

Origin for each line in single/[WCS2011]-03_衍生版_1.lua from check-in e7f204fb3d:

e7f204fb3d 2023-06-29  顽雨沉风: --[[message
e7f204fb3d 2023-06-29  顽雨沉风: 卡数:9
e7f204fb3d 2023-06-29  顽雨沉风: 规则:大师3
e7f204fb3d 2023-06-29  顽雨沉风: ]]
e7f204fb3d 2023-06-29  顽雨沉风: --wcs2011-03
e7f204fb3d 2023-06-29  顽雨沉风: Debug.SetAIName("[WCS2011]-03")
e7f204fb3d 2023-06-29  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.SetPlayerInfo(0,250,0,0)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.SetPlayerInfo(1,22000,0,0)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(27869883,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(27572350,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(30312361,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(92719314,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(92719314,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(92719314,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(92719314,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29  顽雨沉风: --~ Debug.AddCard(84968490,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(27174286,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
e7f204fb3d 2023-06-29  顽雨沉风: --~ Debug.AddCard(49600724,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
e7f204fb3d 2023-06-29  顽雨沉风: --~ Debug.AddCard(48976825,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
e7f204fb3d 2023-06-29  顽雨沉风: --~ Debug.AddCard(85562745,0,0,LOCATION_SZONE,4,POS_FACEDOWN)
e7f204fb3d 2023-06-29  顽雨沉风: --~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP)
e7f204fb3d 2023-06-29  顽雨沉风: --~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP)
e7f204fb3d 2023-06-29  顽雨沉风: --~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP)
e7f204fb3d 2023-06-29  顽雨沉风: --~ Debug.AddCard(66602787,0,0,LOCATION_GRAVE,0,POS_FACEUP)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(6039967,0,0,LOCATION_HAND,0,POS_FACEUP)
e7f204fb3d 2023-06-29  顽雨沉风: --~ Debug.AddCard(66602787,0,0,LOCATION_GRAVE,0,POS_FACEUP)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.AddCard(86421986,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29  顽雨沉风: --~ Debug.ShowHint("在这个回合取得胜利!")
e7f204fb3d 2023-06-29  顽雨沉风: aux.BeginPuzzle()
e7f204fb3d 2023-06-29  顽雨沉风: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29  顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29  顽雨沉风: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29  顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29  顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29  顽雨沉风: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29  顽雨沉风: Duel.RegisterEffect(e999,0)