a0792ec9d1 2023-04-19 顽雨沉风: --[[message
a0792ec9d1 2023-04-19 顽雨沉风: 卡数:13
a0792ec9d1 2023-04-19 顽雨沉风: 规则:大师3
a0792ec9d1 2023-04-19 顽雨沉风: ]]
a0792ec9d1 2023-04-19 顽雨沉风: --wcs2011-06
a0792ec9d1 2023-04-19 顽雨沉风: Debug.SetAIName("[WCS2011]-06")
a0792ec9d1 2023-04-19 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.SetPlayerInfo(0,700,0,0)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.SetPlayerInfo(1,10200,0,0)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(81254059,0,0,LOCATION_DECK,0,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(81254059,0,0,LOCATION_DECK,0,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: --~ Debug.AddCard(57543573,0,0,LOCATION_DECK,0,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(57543573,0,0,LOCATION_DECK,0,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(57543573,0,0,LOCATION_DECK,0,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(64973456,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: --~ Debug.AddCard(2099841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(81254059,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(73216412,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(45305419,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(64973456,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(28506708,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(27551,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: --~ Debug.AddCard(,0,0,LOCATION_GRAVE,0,POS_FACEUP)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(57647597,0,0,LOCATION_GRAVE,0,POS_FACEUP)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(49003308,0,0,LOCATION_GRAVE,0,POS_FACEUP)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(70583986,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
a0792ec9d1 2023-04-19 顽雨沉风: --~ Debug.AddCard(62873545,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
a0792ec9d1 2023-04-19 顽雨沉风: --~ Debug.AddCard(62873545,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(25655502,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(25655502,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(25655502,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(25655502,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(25655502,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.AddCard(98139712,1,1,LOCATION_SZONE,4,POS_FACEUP)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.ReloadFieldEnd()
a0792ec9d1 2023-04-19 顽雨沉风: --~ Debug.ShowHint("在这个回合取得胜利!")
a0792ec9d1 2023-04-19 顽雨沉风: aux.BeginPuzzle()
a0792ec9d1 2023-04-19 顽雨沉风: local e999=Effect.GlobalEffect()
a0792ec9d1 2023-04-19 顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
a0792ec9d1 2023-04-19 顽雨沉风: e999:SetCode(EVENT_DAMAGE)
a0792ec9d1 2023-04-19 顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
a0792ec9d1 2023-04-19 顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
a0792ec9d1 2023-04-19 顽雨沉风: Debug.ShowHint("残局群181175613") end)
a0792ec9d1 2023-04-19 顽雨沉风: Duel.RegisterEffect(e999,0)