游戏王残局简化版

Annotation For script/c0.lua
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Annotation For script/c0.lua

Origin for each line in script/c0.lua from check-in 10c1ea5093:

c3f96fe46f 2023-06-29  顽雨沉风: local str = {}
d8ed6de3ad 2023-06-29  顽雨沉风: local fun = {}
c3f96fe46f 2023-06-29  顽雨沉风: 
c3f96fe46f 2023-06-29  顽雨沉风: local cache_1
c3f96fe46f 2023-06-29  顽雨沉风: local cache_2
d2dde12476 2023-06-29  顽雨沉风: local cache_3
40620faf3c 2023-06-29  顽雨沉风: 
e08f058cc6 2023-06-29  顽雨沉风: 
c3f96fe46f 2023-06-29  顽雨沉风: 
c3f96fe46f 2023-06-29  顽雨沉风: _G["通关邀请"] = function()
c3f96fe46f 2023-06-29  顽雨沉风:   local effect_1
c3f96fe46f 2023-06-29  顽雨沉风:   effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29  顽雨沉风:   effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29  顽雨沉风:     + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29  顽雨沉风:   effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29  顽雨沉风:   function cache_1()
c3f96fe46f 2023-06-29  顽雨沉风:     cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29  顽雨沉风:     if cache_1 <= 0 then
c3f96fe46f 2023-06-29  顽雨沉风:       cache_1 = true
c3f96fe46f 2023-06-29  顽雨沉风:     else
c3f96fe46f 2023-06-29  顽雨沉风:       cache_1 = false
c3f96fe46f 2023-06-29  顽雨沉风:       end
c3f96fe46f 2023-06-29  顽雨沉风:     return cache_1
c3f96fe46f 2023-06-29  顽雨沉风:     end
c3f96fe46f 2023-06-29  顽雨沉风:   effect_1:SetCondition(cache_1)
c3f96fe46f 2023-06-29  顽雨沉风:   function cache_1()
c3f96fe46f 2023-06-29  顽雨沉风:     Debug.ShowHint("残局群181175613")
c3f96fe46f 2023-06-29  顽雨沉风:     return
c3f96fe46f 2023-06-29  顽雨沉风:     end
c3f96fe46f 2023-06-29  顽雨沉风:   effect_1:SetOperation(cache_1)
91bea80f83 2023-06-29  顽雨沉风: 
c3f96fe46f 2023-06-29  顽雨沉风:   Duel.RegisterEffect(effect_1
c3f96fe46f 2023-06-29  顽雨沉风:     , 0)
edfc81dcfd 2023-06-29  顽雨沉风:   end
a855d3a3c7 2023-06-29  顽雨沉风: 
78d7353d8f 2023-06-29  顽雨沉风: fun["是否效果卡"] = function(card)
d2dde12476 2023-06-29  顽雨沉风:   local cache_1
d2dde12476 2023-06-29  顽雨沉风:   local cache_2
d2dde12476 2023-06-29  顽雨沉风:   local cache_3
d2dde12476 2023-06-29  顽雨沉风: 
d2dde12476 2023-06-29  顽雨沉风:   cache_1 = Card.IsType(card, TYPE_SPELL)
d2dde12476 2023-06-29  顽雨沉风:   cache_2 = Card.IsType(card, TYPE_TRAP)
d2dde12476 2023-06-29  顽雨沉风:   cache_3 = Card.IsType(card, TYPE_EFFECT)
d2dde12476 2023-06-29  顽雨沉风: 
d2dde12476 2023-06-29  顽雨沉风:   if cache_1
d2dde12476 2023-06-29  顽雨沉风:   or cache_2
d2dde12476 2023-06-29  顽雨沉风:   or cache_3 then
e7130db7c4 2023-06-29  顽雨沉风:     return true
e7130db7c4 2023-06-29  顽雨沉风:     end
e7130db7c4 2023-06-29  顽雨沉风:   return false
e08f058cc6 2023-06-29  顽雨沉风:   end
e08f058cc6 2023-06-29  顽雨沉风: 
a855d3a3c7 2023-06-29  顽雨沉风: _G["开局说明"] = function()
34fc7277c8 2023-06-29  顽雨沉风:   str["我方卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_DECK,0,nil)
34fc7277c8 2023-06-29  顽雨沉风:   str["我方墓地"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_GRAVE,0,nil)
10c1ea5093 2023-06-30  顽雨沉风:   str["我方怪兽区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_MZONE,LOCATION_MZONE,nil)
34fc7277c8 2023-06-29  顽雨沉风:   str["我方手卡"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_HAND,0,nil)
34fc7277c8 2023-06-29  顽雨沉风:   str["我方灵摆区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_PZONE,0,nil)
34fc7277c8 2023-06-29  顽雨沉风:   str["我方除外区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_REMOVED,0,nil)
34fc7277c8 2023-06-29  顽雨沉风:   str["我方额外卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_EXTRA,0,nil)
34fc7277c8 2023-06-29  顽雨沉风:   str["我方魔陷区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_SZONE,0,nil)
4fcb88f615 2023-06-29  顽雨沉风:   str["我方超量素材"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_OVERLAY,0,nil)
4fcb88f615 2023-06-29  顽雨沉风: 
fd8338a5a1 2023-06-29  顽雨沉风:   str["对方卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_DECK,nil)
fd8338a5a1 2023-06-29  顽雨沉风:   str["对方墓地"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_GRAVE,nil)
10c1ea5093 2023-06-30  顽雨沉风: --~   str["对方怪兽区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_MZONE,nil)
fd8338a5a1 2023-06-29  顽雨沉风:   str["对方手卡"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_HAND,nil)
fd8338a5a1 2023-06-29  顽雨沉风:   str["对方灵摆区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_PZONE,nil)
fd8338a5a1 2023-06-29  顽雨沉风:   str["对方除外区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_REMOVED,nil)
fd8338a5a1 2023-06-29  顽雨沉风:   str["对方额外卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_EXTRA,nil)
fd8338a5a1 2023-06-29  顽雨沉风:   str["对方魔陷区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_SZONE,nil)
fd8338a5a1 2023-06-29  顽雨沉风:   str["对方超量素材"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_OVERLAY,nil)
e3fdda8ef9 2023-06-29  顽雨沉风: 
170c16a25e 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = 0
f0401a61c0 2023-06-29  顽雨沉风: 
f0401a61c0 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方卡组"]
f0401a61c0 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方墓地"]
f0401a61c0 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方怪兽区"]
f0401a61c0 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方手卡"]
f0401a61c0 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方灵摆区"]
f0401a61c0 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方除外区"]
f0401a61c0 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方额外卡组"]
f0401a61c0 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方魔陷区"]
f0401a61c0 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方超量素材"]
c1c4bd1ce9 2023-06-29  顽雨沉风: 
d9977c5fa4 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方卡组"]
d9977c5fa4 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方墓地"]
10c1ea5093 2023-06-30  顽雨沉风: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方怪兽区"]
d9977c5fa4 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方手卡"]
d9977c5fa4 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方灵摆区"]
d9977c5fa4 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方除外区"]
d9977c5fa4 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方额外卡组"]
d9977c5fa4 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方魔陷区"]
d9977c5fa4 2023-06-29  顽雨沉风:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方超量素材"]
4f50d4f4dc 2023-06-29  顽雨沉风: 
4f50d4f4dc 2023-06-29  顽雨沉风:   str["开局说明"] = "效果卡:"
4f50d4f4dc 2023-06-29  顽雨沉风:   str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
4f50d4f4dc 2023-06-29  顽雨沉风: 
4f50d4f4dc 2023-06-29  顽雨沉风:   Debug.ShowHint(str["开局说明"])
a855d3a3c7 2023-06-29  顽雨沉风:   end
a855d3a3c7 2023-06-29  顽雨沉风: 
a754e6f3f2 2023-06-29  顽雨沉风: