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Annotation For [WCS2011]-09衍生-1.lua
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Annotation For [WCS2011]-09衍生-1.lua

Origin for each line in [WCS2011]-09衍生-1.lua from check-in 0c90e198f9:

0c90e198f9 2023-04-26  顽雨沉风: --[[message
0c90e198f9 2023-04-26  顽雨沉风: 卡数:14
0c90e198f9 2023-04-26  顽雨沉风: 规则:大师3
0c90e198f9 2023-04-26  顽雨沉风: ]]
0c90e198f9 2023-04-26  顽雨沉风: --wcs2011-09
0c90e198f9 2023-04-26  顽雨沉风: Debug.SetAIName("[WCS2011]-09")
0c90e198f9 2023-04-26  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
0c90e198f9 2023-04-26  顽雨沉风: Debug.SetPlayerInfo(0,8000,0,0)
0c90e198f9 2023-04-26  顽雨沉风: Debug.SetPlayerInfo(1,8400,0,0)
0c90e198f9 2023-04-26  顽雨沉风: 
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(80825553,0,0,LOCATION_HAND,0,POS_FACEDOWN)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(13474291,0,0,LOCATION_HAND,0,POS_FACEDOWN)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(13474291,0,0,LOCATION_HAND,0,POS_FACEDOWN)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(96947648,0,0,LOCATION_HAND,0,POS_FACEDOWN)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(42709949,0,0,LOCATION_HAND,0,POS_FACEDOWN)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(46652477,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(93369354,0,0,LOCATION_GRAVE,0,POS_FACEUP)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(16197610,0,0,LOCATION_GRAVE,0,POS_FACEUP)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(13474291,0,0,LOCATION_GRAVE,0,POS_FACEUP)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(80825553,0,0,LOCATION_GRAVE,0,POS_FACEUP)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(80825553,0,0,LOCATION_GRAVE,0,POS_FACEUP)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(65749035,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(66698383,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(44508094,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
0c90e198f9 2023-04-26  顽雨沉风: --~ Debug.AddCard(19665973,1,1,LOCATION_HAND,0,POS_FACEDOWN)
0c90e198f9 2023-04-26  顽雨沉风: --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
0c90e198f9 2023-04-26  顽雨沉风: Debug.AddCard(56120475,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
0c90e198f9 2023-04-26  顽雨沉风: Debug.ReloadFieldEnd()
0c90e198f9 2023-04-26  顽雨沉风: --~ Debug.ShowHint("在这个回合取得胜利!")
0c90e198f9 2023-04-26  顽雨沉风: aux.BeginPuzzle()
0c90e198f9 2023-04-26  顽雨沉风: local e999=Effect.GlobalEffect()
0c90e198f9 2023-04-26  顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
0c90e198f9 2023-04-26  顽雨沉风: e999:SetCode(EVENT_DAMAGE)
0c90e198f9 2023-04-26  顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
0c90e198f9 2023-04-26  顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
0c90e198f9 2023-04-26  顽雨沉风: Debug.ShowHint("残局群181175613") end)
0c90e198f9 2023-04-26  顽雨沉风: Duel.RegisterEffect(e999,0)