游戏王残局简化版

Artifact [f12376633c]
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Artifact [f12376633c]

Artifact f12376633cd2cd7bcb3c06d826e883a8a3afc9ee6a819de26c2f0ab9b387a55a:


--[[message
#[WCS2008]01
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(76573247, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(76573247, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(99788587, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(63394872, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(37480144, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("物体消失")
aux.BeginPuzzle(1)