游戏王残局简化版

Artifact [a8c948da7d]
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Artifact [a8c948da7d]

Artifact a8c948da7dbf6263b2b6eec73d6778715446d4af0e2e0351b3b3d26265135537:


--[[message
#[WCS2008]04
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4650, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(57610714, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(80825553, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(89631142, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(80825553, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(89631142, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(81179446, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(45653036, 0, 0, k1, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(18158397, 0, 0, k1, 4, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(43318266, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("自然灾害")
aux.BeginPuzzle(1)