游戏王残局简化版

Artifact [895a93ae35]
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Artifact [895a93ae35]

Artifact 895a93ae3574c302ab41e67897b24a2b9d4bd2be55fdd83cdf8e81ed8482ddd5:


--[[message
#毫无人性的尤尼科 #30.Inhuman Unicore
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 33400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(26593852, 1, 1, k1, 1, k2, true)
local m2 = Debug.AddCard(59170782, 1, 1, k1, 2, POS_FACEUP_DEFENSE, true)
Debug.AddCard(10248389, 1, 1, k1, 3, k2, true)
Debug.AddCard(71203602, 1, 1, k1, 4, k2, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(42956963, 0, 0, k1, 2, k2)
Debug.AddCard(58120309, 1, 1, k1, 0, k2)
Debug.AddCard(70284332, 1, 1, k1, 1, k2)
local s2 = Debug.AddCard(8719957, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(59695933, 1, 1, k1, 3, k2)
Debug.AddCard(48130397, 1, 1, k1, 4, k2)
Debug.AddCard(37694547, 1, 1, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(85605684, 0, 0, k1, 0, k2)
Debug.AddCard(37742478, 0, 0, k1, 0, k2)
Debug.AddCard(37011715, 0, 0, k1, 0, k2)
Debug.AddCard(49267971, 0, 0, k1, 0, k2)
Debug.AddCard(06850209, 0, 0, k1, 0, k2)
Debug.AddCard(98045062, 0, 0, k1, 0, k2)
Debug.AddCard(31829185, 0, 0, k1, 0, k2)
Debug.AddCard(23434538, 0, 0, k1, 0, k2)
Debug.AddCard(01475311, 0, 0, k1, 0, k2)
Debug.AddCard(24508238, 0, 0, k1, 0, k2)
Debug.AddCard(09622164, 0, 0, k1, 0, k2)
Debug.AddCard(72989439, 0, 0, k1, 0, k2)
Debug.AddCard(51630558, 0, 0, k1, 0, k2)
Debug.AddCard(64034255, 0, 0, k1, 0, k2)
Debug.AddCard(41442341, 0, 0, k1, 0, k2)
Debug.AddCard(03972721, 0, 0, k1, 0, k2)
Debug.AddCard(38737148, 0, 0, k1, 0, k2)
Debug.AddCard(74848038, 0, 0, k1, 0, k2)
Debug.AddCard(56399890, 0, 0, k1, 0, k2)
Debug.AddCard(72892473, 0, 0, k1, 0, k2)
Debug.AddCard(50933533, 1, 1, k1, 0, k2)
Debug.AddCard(04906301, 1, 1, k1, 0, k2)
Debug.AddCard(88305978, 1, 1, k1, 0, k2)
Debug.AddCard(12275533, 1, 1, k1, 0, k2)
Debug.AddCard(44330098, 1, 1, k1, 0, k2)
Debug.AddCard(64605089, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50091196, 0, 0, k1, 0, k2)
Debug.AddCard(44155002, 0, 0, k1, 0, k2)
Debug.AddCard(38354937, 0, 0, k1, 0, k2)
Debug.AddCard(37910722, 0, 0, k1, 0, k2)
Debug.AddCard(14017402, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(80208158, 1, 1, k1, 0, k2)
Debug.AddCard(23899727, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(19439119, 0, 0, k1, 0, k2)
Debug.AddCard(97651498, 0, 0, k1, 0, k2)
Debug.AddCard(97439806, 0, 0, k1, 0, k2)
Debug.AddCard(14198496, 0, 0, k1, 0, k2)
Debug.AddCard(86039057, 1, 1, k1, 0, k2)
Debug.AddCard(95360850, 1, 1, k1, 0, k2)
Debug.AddCard(82593786, 1, 1, k1, 0, k2)
Debug.AddCard(45118716, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Debug.PreEquip(s2, m2)