游戏王残局简化版

Artifact [7d09f57cf1]
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Artifact [7d09f57cf1]

Artifact 7d09f57cf1d43950680d4ff7bdb574fa666613bcf165cddc52b9ac58b4ecffdc:


--[[message
看!飞机!
]]

--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,11300,0,0)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(67922702,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(66200210,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(66200210,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(31533704,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(31533704,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(31533704,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(15854426,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(68815132,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(67922702,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(83054225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(89399912,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(5556499,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(22653490,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(27174286,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(79575620,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(70342110,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(46083380,1,1,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(62279055,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()