游戏王残局简化版

Artifact [68897a5f85]
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Artifact [68897a5f85]

Artifact 68897a5f859cb94c7b94d061dabd347db5070de01267ed2e1dee6ac5c5a96a65:


--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)

--created by ygopro puzzle maker 
Debug.SetAIName("magic_book2")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2600,0,0)
Debug.SetPlayerInfo(1,9300,0,0)
Debug.AddCard(90743290,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(33981008,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(88616795,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(52628687,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(13002461,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(54359696,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(770365,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(92918648,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(14824019,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(13002461,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(40213117,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(14214060,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(54359696,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
Debug.AddCard(13032689,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
Debug.AddCard(28553439,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(53136004,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(61592395,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.AddCard(97997309,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
Debug.AddCard(36042825,0,0,LOCATION_HAND,6,POS_FACEUP_ATTACK)
Debug.AddCard(44095762,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(7572887,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(70342110,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
Debug.AddCard(10000001,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(70342110,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.AddCard(10000001,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(46083380,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局说明"]()