游戏王残局简化版

Artifact [4d518e1b6a]
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Artifact [4d518e1b6a]

Artifact 4d518e1b6a1cf4913703cb8f719fb312c3b8d08e3efac8c5d39e13b407a84a7c:


--[[message
#[WCS2006]01_ankokukai
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 7000, 0, 0)

--怪兽区域
Debug.AddCard(05498296, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(15150365, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
--魔陷区域
Debug.AddCard(41142615, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
--卡组区域
Debug.AddCard(07459013, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--外组区域
--墓地区域
--除外区域
--手卡区域
Debug.AddCard(32619583, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33731070, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(78004197, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79126789, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("武神")
aux.BeginPuzzle()