游戏王残局简化版

Artifact [1f65a22e3e]
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Artifact [1f65a22e3e]

Artifact 1f65a22e3e0ee83cecb74caa2131070d4c2e91dddee06265045563372cc9f4b1:


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Debug.SetAIName("NH-04_衍生版_2")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local c1 = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)

Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)

Debug.ReloadFieldEnd()
Debug.PreEquip(s1, m1)

fun["印卡"](c1, 3)
aux.BeginPuzzle()