游戏王残局简化版

Artifact [19e9753397]
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Artifact [19e9753397]

Artifact 19e975339765bdfef9d73790365532dc668885253cee14f2b7949ebe7b6a0181:


--[[message
#[WCS2006]08_burn
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(77568553, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34690519, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04335645, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(33248692, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(49398568, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46918794, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("连续魔法")
aux.BeginPuzzle(1)