游戏王残局简化版

Artifact [072152d469]
Login

Artifact [072152d469]

Artifact 072152d4695d79425a3041376ae6a0e73c5c9b60ac7df3fe1552e8e7547a12fc:


--[[message
维护:2024-02-26
简语:Ruin and Demise are deep into your deck, and so are their Ritual Spells.
Can you still summon both of them?
Be careful on not locking yourself out of the combo!
原局:RashFaustinho_04_Ruin_and_Demise
]]

Debug.SetAIName("枯岳说书人_d34")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,2100,0,0)
Debug.SetPlayerInfo(1,9000,0,0)

--Main Deck (yours)
Debug.AddCard(13518809,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59913418,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(23635815,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(27520594,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(61441708,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(52904476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(80701178,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(53303460,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8454126,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(88176533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN)

--Extra Deck (yours)
Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(21200905,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(50669347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

--Hand (yours)
Debug.AddCard(81587028,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(51782995,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(98999181,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(65877963,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(77235086,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(23459650,0,0,LOCATION_HAND,0,POS_FACEDOWN)

--Spell & Trap Zones (yours)
--~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(82956214,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

--Monster Zones (opponent's)
Debug.AddCard(1929294,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
--~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true)

--Spell & Trap Zones (opponent's)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
--~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(5650082,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
--~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()