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Annotation For single/LV-085.lua
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Annotation For single/LV-085.lua

Origin for each line in single/LV-085.lua from check-in 9fc678d756:

9fc678d756 2023-07-29    1: --puzzle1
9fc678d756 2023-07-29    2: Debug.SetAIName("Level-085")
9fc678d756 2023-07-29    3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
9fc678d756 2023-07-29    4: Debug.SetPlayerInfo(0,900,0,0)
9fc678d756 2023-07-29    5: Debug.SetPlayerInfo(1,4700,0,0)
9fc678d756 2023-07-29    6: 
9fc678d756 2023-07-29    7: Debug.AddCard(60082869,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
9fc678d756 2023-07-29    8: 
9fc678d756 2023-07-29    9: Debug.AddCard(69579761,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
9fc678d756 2023-07-29   10: Debug.AddCard(42129512,0,0,LOCATION_GRAVE,1,POS_FACEUP_ATTACK)
9fc678d756 2023-07-29   11: Debug.AddCard(46986414,0,0,LOCATION_GRAVE,2,POS_FACEUP_ATTACK)
9fc678d756 2023-07-29   12: 
9fc678d756 2023-07-29   13: Debug.AddCard(70828912,0,0,LOCATION_HAND,0,POS_FACEDOWN)
9fc678d756 2023-07-29   14: Debug.AddCard(71413901,0,0,LOCATION_HAND,0,POS_FACEDOWN)
9fc678d756 2023-07-29   15: Debug.AddCard(37011715,0,0,LOCATION_HAND,0,POS_FACEDOWN)
9fc678d756 2023-07-29   16: Debug.AddCard(78864369,0,0,LOCATION_HAND,0,POS_FACEDOWN)
9fc678d756 2023-07-29   17: 
9fc678d756 2023-07-29   18: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
9fc678d756 2023-07-29   19: 
9fc678d756 2023-07-29   20: Debug.AddCard(14315573,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
9fc678d756 2023-07-29   21: Debug.AddCard(51452091,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
9fc678d756 2023-07-29   22: 
9fc678d756 2023-07-29   23: Debug.AddCard(73134081,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
9fc678d756 2023-07-29   24: Debug.AddCard(22046459,1,1,LOCATION_GRAVE,1,POS_FACEUP_ATTACK)
9fc678d756 2023-07-29   25: Debug.AddCard(64389297,1,1,LOCATION_GRAVE,2,POS_FACEUP_ATTACK)
9fc678d756 2023-07-29   26: Debug.AddCard(73891874,1,1,LOCATION_GRAVE,3,POS_FACEUP_ATTACK)
9fc678d756 2023-07-29   27: 
9fc678d756 2023-07-29   28: Debug.ReloadFieldEnd()
9fc678d756 2023-07-29   29: aux.BeginPuzzle()