3dff221746 2023-04-17 1: --[[message
3dff221746 2023-04-17 2: 卡数:6
3dff221746 2023-04-17 3: 规则:新大师
3dff221746 2023-04-17 4: ]]
3dff221746 2023-04-17 5: --created by puzzle editor
3dff221746 2023-04-17 6: Debug.SetAIName("顽雨沉风")
3dff221746 2023-04-17 7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
3dff221746 2023-04-17 8: Debug.SetPlayerInfo(0,1400,0,0)
3dff221746 2023-04-17 9: Debug.SetPlayerInfo(1,3000,0,0)
3dff221746 2023-04-17 10:
3dff221746 2023-04-17 11: --自己的怪兽区
3dff221746 2023-04-17 12: --对方的怪兽区
3dff221746 2023-04-17 13: Debug.AddCard(47946130,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --刚鬼 大巨人食人魔
3dff221746 2023-04-17 14: --自己的魔陷区
3dff221746 2023-04-17 15: Debug.AddCard(62878208,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --装备喷射球
3dff221746 2023-04-17 16: --对方的魔陷区
3dff221746 2023-04-17 17: --自己的手卡
3dff221746 2023-04-17 18: Debug.AddCard(61127349,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --爆炎穿击
3dff221746 2023-04-17 19: Debug.AddCard(22091647,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --神威凤凰剑圣 基亚·弗里德
3dff221746 2023-04-17 20: Debug.AddCard(54485355,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --升华骑士
3dff221746 2023-04-17 21: --对方的手卡
3dff221746 2023-04-17 22: --自己的墓地
3dff221746 2023-04-17 23: --对方的墓地
3dff221746 2023-04-17 24: --自己除外的卡
3dff221746 2023-04-17 25: --对方除外的卡
3dff221746 2023-04-17 26: --自己的卡组
3dff221746 2023-04-17 27: Debug.AddCard(3918345,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --凤凰剑圣 基亚·弗里德
3dff221746 2023-04-17 28:
3dff221746 2023-04-17 29: Debug.ReloadFieldEnd()
3dff221746 2023-04-17 30: aux.BeginPuzzle()
3dff221746 2023-04-17 31: local e999=Effect.GlobalEffect()
3dff221746 2023-04-17 32: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
3dff221746 2023-04-17 33: e999:SetCode(EVENT_DAMAGE)
3dff221746 2023-04-17 34: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
3dff221746 2023-04-17 35: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
3dff221746 2023-04-17 36: Debug.ShowHint("残局群181175613") end)
3dff221746 2023-04-17 37: Duel.RegisterEffect(e999,0)