游戏王残局简化版

Annotation For single/简化版_536_01.lua
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Annotation For single/简化版_536_01.lua

Lines of single/简化版_536_01.lua from check-in f14a8c6840 that are changed by the sequence of edits moving toward check-in c8322ffe62:

                         1: --[[message
f14a8c6840 2024-07-03    2: 时间:2024-07-03
                         3: 简语:You can play Kozmo without Card of Demise. Who'd have thought?
                         4: 标签:#Furtie_Hubo_07_Kozmo
                         5: ]]
                         6: 
                         7: -- Kozmo
                         8: Debug.SetAIName("QQ群181175613")
                         9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
                        10: Debug.SetPlayerInfo(0, 8000, 0, 0)
                        11: Debug.SetPlayerInfo(1, 21000, 0, 0)
                        12: 
                        13: -- Furtie_Hubo's Hand
                        14: Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Kuriboh
                        15: 
                        16: -- Furtie_Hubo's Field
                        17: Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -- Marauding Captain
                        18: Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -- Marauding Captain
                        19: Debug.AddCard(23093604, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- X-Saber Pashuul
                        20: Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -- Marauding Captain
                        21: Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -- Marauding Captain
                        22: Debug.AddCard(76375976, 1, 1, LOCATION_FZONE, 0, POS_FACEUP) -- Mystic Mine
                        23: Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -- Saber Reflection
                        24: Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -- Saber Reflection
                        25: Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -- Saber Reflection
                        26: Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -- Saber Reflection
                        27: Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -- Saber Reflection
                        28: 
                        29: -- Furtie_Hubo's Grave
                        30: Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -- Electromagnetic Turtle
                        31: 
                        32: -- Challenger's Deck
                        33: Debug.AddCard(54149433, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        34: Debug.AddCard(55885348, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        35: Debug.AddCard(55885348, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        36: Debug.AddCard(85991529, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        37: Debug.AddCard(85991529, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        38: Debug.AddCard(37679169, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        39: Debug.AddCard(31061682, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        40: Debug.AddCard(20849090, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        41: Debug.AddCard(94454495, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        42: Debug.AddCard(01274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        43: Debug.AddCard(01274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        44: Debug.AddCard(01274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        45: Debug.AddCard(56907986, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        46: Debug.AddCard(56907986, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        47: Debug.AddCard(12408276, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        48: Debug.AddCard(74122412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        49: 
                        50: -- Challenger's Extra Deck
                        51: Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        52: Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        53: Debug.AddCard(02766877, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        54: Debug.AddCard(58600555, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        55: Debug.AddCard(10002346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        56: Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        57: Debug.AddCard(01249315, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        58: Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        59: Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        60: Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        61: Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        62: Debug.AddCard(85252081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        63: Debug.AddCard(62709239, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        64: Debug.AddCard(62709239, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        65: Debug.AddCard(77334267, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        66: 
                        67: -- Challenger's Hand
                        68: Debug.AddCard(55885348, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        69: Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        70: Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        71: Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        72: Debug.AddCard(57554544, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        73: Debug.AddCard(67237709, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        74: 
                        75: -- Start the Puzzle
                        76: Debug.ReloadFieldEnd()
                        77: aux.BeginPuzzle()