Lines of
single_doc/场景.md
from check-in ee8f22704d
that are changed by the sequence of edits moving toward
check-in 9312daf88c:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ## 异常
615:
616: ###
617:
618: 应该不能发动加速同调星尘龙。
619:
620: ~~~
621: Debug.SetAIName("base-2")
622:
623: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
624:
625: Debug.SetPlayerInfo(0,8000,0,0)
626: Debug.SetPlayerInfo(1,8000,0,0)
627:
628:
629: -----------------
630:
631: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
632: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
633:
634: -----------------
635:
636: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
637: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
638:
639: -----------------
640:
641: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
642: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
643: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
644:
645: -----------------
646:
647:
648: -----------------
649:
650:
651: -----------------
652:
653: Debug.ReloadFieldEnd()
654: aux.BeginPuzzle()
655:
656: ~~~
657:
658: ###
659:
660: 应该不能特召火焰手。
661:
662: ~~~
663: Debug.SetAIName("base-2")
664:
665: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
666:
667: Debug.SetPlayerInfo(0,8000,0,0)
668: Debug.SetPlayerInfo(1,8000,0,0)
669:
670:
671: -----------------
672:
673:
674: -----------------
675:
676:
677: -----------------
678:
679: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
680: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
681:
682: -----------------
683:
684: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
685:
686: -----------------
687:
688:
689: -----------------
690:
691: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
692: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
693: Debug.ReloadFieldEnd()
694: aux.BeginPuzzle()
695:
696: ~~~
697:
698: ###
699:
700: 应该可以发动痛苦伯劳效果。
701:
702: ~~~
703: Debug.SetAIName("base-2")
704:
705: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
706:
707: Debug.SetPlayerInfo(0,8000,0,0)
708: Debug.SetPlayerInfo(1,8000,0,0)
709:
710:
711: -----------------
712:
713: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
714:
715: -----------------
716:
717:
718: -----------------
719:
720: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
721: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
722: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
723:
724: -----------------
725:
726:
727: -----------------
728:
729:
730: -----------------
731:
732: Debug.ReloadFieldEnd()
733: aux.BeginPuzzle()
734:
735: ~~~
736:
737: ###
738:
739: 应该可以自己选择适用哪只缺陷编译器的效果。
740:
741: ~~~
742: Debug.SetAIName("base-2")
743:
744: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
745:
746: Debug.SetPlayerInfo(0,8000,0,0)
747: Debug.SetPlayerInfo(1,8000,0,0)
748:
749:
750: -----------------
751:
752:
753: -----------------
754:
755:
756: -----------------
757:
758: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
759: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
760:
761: -----------------
762:
763:
764: -----------------
765:
766:
767: -----------------
768:
769: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
770: Debug.ReloadFieldEnd()
771: aux.BeginPuzzle()
772:
773: ~~~
774:
775: ###
776:
777: 应该可以把连接 3 吹回去。
778:
779: ~~~
780: Debug.SetAIName("base-2")
781:
782: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
783:
784: Debug.SetPlayerInfo(0,8000,0,0)
785: Debug.SetPlayerInfo(1,8000,0,0)
786:
787:
788: -----------------
789:
790: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
791:
792: -----------------
793:
794: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
795:
796: -----------------
797:
798: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
799: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
800: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
801:
802: -----------------
803:
804: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
805:
806: -----------------
807:
808:
809: -----------------
810:
811: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
812: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
813:
814: Debug.ReloadFieldEnd()
815: aux.BeginPuzzle()
816:
817: ~~~
818:
819: ###
820:
821: 应该在对方受到伤害后也可以适用黑羽的效果。
822:
823: ~~~
824: Debug.SetAIName("base-2")
825:
826: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
827:
828: Debug.SetPlayerInfo(0,8000,0,0)
829: Debug.SetPlayerInfo(1,8000,0,0)
830:
831:
832: -----------------
833:
834:
835: -----------------
836:
837:
838: -----------------
839:
840: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
841: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
842: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
843: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
844:
845: -----------------
846:
847:
848: -----------------
849:
850:
851: -----------------
852:
853: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
854: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
855: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
856:
857: Debug.ReloadFieldEnd()
858: aux.BeginPuzzle()
859:
860: ~~~
861:
862: ###
863:
864: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
865:
866: ~~~
867: Debug.SetAIName("base-2")
868:
869: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
870:
871: Debug.SetPlayerInfo(0,8000,0,0)
872: Debug.SetPlayerInfo(1,8000,0,0)
873:
874:
875: -----------------
876:
877: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
878: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
879: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
880: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
881: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
882: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
883: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
884: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
885:
886: -----------------
887:
888:
889: -----------------
890:
891: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
892:
893: -----------------
894:
895:
896: -----------------
897:
898:
899: -----------------
900:
901:
902: Debug.ReloadFieldEnd()
903: aux.BeginPuzzle()
904:
905: ~~~
906:
907: ###
908:
909: 应该可以发动反骨王的效果。
910:
911: ~~~
912: Debug.SetAIName("base-2")
913:
914: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
915:
916: Debug.SetPlayerInfo(0,8000,0,0)
917: Debug.SetPlayerInfo(1,8000,0,0)
918:
919:
920: -----------------
921:
922: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
923: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
924:
925: -----------------
926:
927: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
928:
929: -----------------
930:
931: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
932: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
933:
934: -----------------
935:
936:
937: -----------------
938:
939:
940: -----------------
941:
942:
943: Debug.ReloadFieldEnd()
944: aux.BeginPuzzle()
945:
946: ~~~
947:
948: ###
949:
950: 应该否定企鹅会被永恒混沌限制。
951:
952: ~~~
953: Debug.SetAIName("base-2")
954:
955: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
956:
957: Debug.SetPlayerInfo(0,8000,0,0)
958: Debug.SetPlayerInfo(1,8000,0,0)
959:
960:
961: -----------------
962:
963: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
966: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
967:
968: -----------------
969:
970:
971: -----------------
972:
973: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
974: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
975:
976: -----------------
977:
978:
979: -----------------
980:
981:
982: -----------------
983:
984: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
985:
986: Debug.ReloadFieldEnd()
987: aux.BeginPuzzle()
988:
989: ~~~
990:
991: ###
992:
993: 应该可以特召海神。
994:
995: ~~~
996: Debug.SetAIName("base-2")
997:
998: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
999:
1000: Debug.SetPlayerInfo(0,8000,0,0)
1001: Debug.SetPlayerInfo(1,8000,0,0)
1002:
1003:
1004: -----------------
1005:
1006: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1007:
1008: -----------------
1009:
1010: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1011:
1012: -----------------
1013:
1014:
1015: -----------------
1016:
1017:
1018: -----------------
1019:
1020:
1021: -----------------
1022:
1023: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1024: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1025:
1026: Debug.ReloadFieldEnd()
1027: aux.BeginPuzzle()
1028:
1029: ~~~
1030:
1031: ###
1032:
1033: 应该仇恨裂缝可以发动。
1034:
1035: ~~~
1036: Debug.SetAIName("base-2")
1037:
1038: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1039:
1040: Debug.SetPlayerInfo(0,8000,0,0)
1041: Debug.SetPlayerInfo(1,8000,0,0)
1042:
1043:
1044: -----------------
1045:
1046:
1047: -----------------
1048:
1049:
1050: -----------------
1051:
1052: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1053:
1054: -----------------
1055:
1056:
1057: -----------------
1058:
1059:
1060: -----------------
1061:
1062: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1063: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1064:
1065: Debug.ReloadFieldEnd()
1066: aux.BeginPuzzle()
1067:
1068: ~~~
1069:
1070: ###
1071:
1072: 锈龙不应该被召唤兽除外。
1073:
1074: ~~~
1075: Debug.SetAIName("base-2")
1076:
1077: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1078:
1079: Debug.SetPlayerInfo(0,8000,0,0)
1080: Debug.SetPlayerInfo(1,8000,0,0)
1081:
1082:
1083: -----------------
1084:
1085: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1086: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1087: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1088: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1089:
1090: -----------------
1091:
1092:
1093: -----------------
1094:
1095: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1096:
1097: -----------------
1098:
1099:
1100: -----------------
1101:
1102:
1103: -----------------
1104:
1105:
1106: Debug.ReloadFieldEnd()
1107: aux.BeginPuzzle()
1108:
1109: ~~~
1110:
1111: ###
1112:
1113: 应该能特召冰水。
1114:
1115: ~~~
1116: Debug.SetAIName("base-2")
1117:
1118: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1119:
1120: Debug.SetPlayerInfo(0,8000,0,0)
1121: Debug.SetPlayerInfo(1,8000,0,0)
1122:
1123:
1124: -----------------
1125:
1126:
1127: -----------------
1128:
1129: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1130:
1131: -----------------
1132:
1133: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1134: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1135:
1136: -----------------
1137:
1138:
1139: -----------------
1140:
1141:
1142: -----------------
1143:
1144: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1145:
1146: Debug.ReloadFieldEnd()
1147: aux.BeginPuzzle()
1148:
1149: ~~~
1150:
1151: ###
1152:
1153: 应该英雄假面改名后不算剑斗兽怪兽了。
1154:
1155: ~~~
1156: Debug.SetAIName("AI")
1157: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1158: Debug.SetPlayerInfo(0,8000,0,0)
1159: Debug.SetPlayerInfo(1,8000,0,0)
1160:
1161: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1162:
1163: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1164: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1165:
1166: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1167: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1168:
1169: Debug.ReloadFieldEnd()
1170: aux.BeginPuzzle()
1171:
1172: ~~~
1173:
1174: ###
1175:
1176: 应该喷气龙不能特召。
1177:
1178: ~~~
1179: Debug.SetAIName("AI")
1180: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1181: Debug.SetPlayerInfo(0,8000,0,0)
1182: Debug.SetPlayerInfo(1,8000,0,0)
1183:
1184: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1185:
1186: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1187:
1188: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1189: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1190:
1191: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1192:
1193: Debug.ReloadFieldEnd()
1194: aux.BeginPuzzle()
1195:
1196: ~~~
1197:
1198: ###
1199:
1200: 应该不能发动简易融合。
1201:
1202: ~~~
1203: Debug.SetAIName("base-2")
1204:
1205: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1206:
1207: Debug.SetPlayerInfo(0,1400,0,0)
1208: Debug.SetPlayerInfo(1,8000,0,0)
1209:
1210: -----------------
1211:
1212: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1213: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1214:
1215: -----------------
1216:
1217: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1218:
1219: -----------------
1220:
1221:
1222: -----------------
1223:
1224:
1225: -----------------
1226:
1227:
1228: -----------------
1229:
1230:
1231: Debug.ReloadFieldEnd()
1232: aux.BeginPuzzle()
1233:
1234: ~~~
1235:
1236: ###
1237:
1238: 应该不能羽衣精效果。
1239:
1240: ~~~
1241: Debug.SetAIName("base-2")
1242:
1243: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1244:
1245: Debug.SetPlayerInfo(0,8000,0,0)
1246: Debug.SetPlayerInfo(1,8000,0,0)
1247:
1248: -----------------
1249:
1250: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1251: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1252: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1253:
1254: -----------------
1255:
1256:
1257: -----------------
1258:
1259: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1260:
1261: -----------------
1262:
1263:
1264: -----------------
1265:
1266:
1267: -----------------
1268:
1269:
1270: Debug.ReloadFieldEnd()
1271: aux.BeginPuzzle()
1272:
1273: ~~~
1274:
1275: ###
1276:
1277: 应该不能以被无效的双龙为代价。
1278:
1279: ~~~
1280: Debug.SetAIName("base-2")
1281:
1282: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1283:
1284: Debug.SetPlayerInfo(0,8000,0,0)
1285: Debug.SetPlayerInfo(1,8000,0,0)
1286:
1287: -----------------
1288:
1289:
1290: -----------------
1291:
1292:
1293: -----------------
1294:
1295: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1296: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1297:
1298: -----------------
1299:
1300:
1301: -----------------
1302:
1303:
1304: -----------------
1305:
1306: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1307:
1308: Debug.ReloadFieldEnd()
1309: aux.BeginPuzzle()
1310:
1311: ~~~
1312:
1313: ###
1314:
1315: 应该不能以技能抽取为代价。
1316:
1317: ~~~
1318: Debug.SetAIName("base-2")
1319:
1320: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1321:
1322: Debug.SetPlayerInfo(0,8000,0,0)
1323: Debug.SetPlayerInfo(1,8000,0,0)
1324:
1325: -----------------
1326:
1327:
1328: -----------------
1329:
1330:
1331: -----------------
1332:
1333: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1334: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1335:
1336: -----------------
1337:
1338:
1339: -----------------
1340:
1341:
1342: -----------------
1343:
1344: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1345:
1346: Debug.ReloadFieldEnd()
1347: aux.BeginPuzzle()
1348:
1349: ~~~
1350:
1351: ###
1352:
1353: 应该不能发动超银河。
1354:
1355: ~~~
1356: Debug.SetAIName("base-2")
1357:
1358: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1359:
1360: Debug.SetPlayerInfo(0,8000,0,0)
1361: Debug.SetPlayerInfo(1,8000,0,0)
1362:
1363: -----------------
1364:
1365: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1366: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1367:
1368: -----------------
1369:
1370:
1371: -----------------
1372:
1373: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1374:
1375: -----------------
1376:
1377:
1378: -----------------
1379:
1380:
1381: -----------------
1382:
1383: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1384:
1385: Debug.ReloadFieldEnd()
1386: aux.BeginPuzzle()
1387:
1388: ~~~
1389:
1390: ###
1391:
1392: 应该不能发动六武众效果。
1393:
1394: ~~~
1395: Debug.SetAIName("base-2")
1396:
1397: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1398:
1399: Debug.SetPlayerInfo(0,8000,0,0)
1400: Debug.SetPlayerInfo(1,8000,0,0)
1401:
1402: -----------------
1403:
1404:
1405: -----------------
1406:
1407:
1408: -----------------
1409:
1410: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1411: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1412: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1413: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1414:
1415: -----------------
1416:
1417:
1418: -----------------
1419:
1420:
1421: -----------------
1422:
1423:
1424: Debug.ReloadFieldEnd()
1425: aux.BeginPuzzle()
1426:
1427: ~~~
1428:
1429: ###
1430:
1431: 应该可以发动新宇融合。
1432:
1433: ~~~
1434: Debug.SetAIName("base-2")
1435:
1436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1437:
1438: Debug.SetPlayerInfo(0,8000,0,0)
1439: Debug.SetPlayerInfo(1,8000,0,0)
1440:
1441: -----------------
1442:
1443:
1444: -----------------
1445:
1446: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1447:
1448: -----------------
1449:
1450: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1451: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1452: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1453:
1454: -----------------
1455:
1456:
1457: -----------------
1458:
1459:
1460: -----------------
1461:
1462:
1463: Debug.ReloadFieldEnd()
1464: aux.BeginPuzzle()
1465:
1466: ~~~
1467:
1468: ###
1469:
1470: 应该对方恢复 1800 基本分。
1471:
1472: ~~~
1473: Debug.SetAIName("base-2")
1474:
1475: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1476:
1477: Debug.SetPlayerInfo(0,8000,0,0)
1478: Debug.SetPlayerInfo(1,8000,0,0)
1479:
1480: -----------------
1481:
1482:
1483: -----------------
1484:
1485:
1486: -----------------
1487:
1488: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1489: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1490: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1491: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1492: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1493:
1494: -----------------
1495:
1496: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1497:
1498: -----------------
1499:
1500:
1501: -----------------
1502:
1503: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1504: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1505: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1506:
1507: Debug.ReloadFieldEnd()
1508: aux.BeginPuzzle()
1509:
1510: ~~~
1511:
1512: ###
1513:
1514: 应该不是1000伤害。
1515:
1516: ~~~
1517: Debug.SetAIName("base-2")
1518:
1519: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1520:
1521: Debug.SetPlayerInfo(0,800,0,0)
1522: Debug.SetPlayerInfo(1,8000,0,0)
1523:
1524: -----------------
1525:
1526:
1527: -----------------
1528:
1529:
1530: -----------------
1531:
1532: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1533: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1534:
1535: -----------------
1536:
1537:
1538: -----------------
1539:
1540:
1541: -----------------
1542:
1543: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1544: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1545:
1546: Debug.ReloadFieldEnd()
1547: aux.BeginPuzzle()
1548:
1549: ~~~
1550:
1551: ###
1552:
1553: 应该我方不受伤害。
1554:
1555: ~~~
1556: Debug.SetAIName("base-2")
1557:
1558: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1559:
1560: Debug.SetPlayerInfo(0,8000,0,0)
1561: Debug.SetPlayerInfo(1,8000,0,0)
1562:
1563: -----------------
1564:
1565:
1566: -----------------
1567:
1568:
1569: -----------------
1570:
1571: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1572: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1573: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1574: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1575:
1576: -----------------
1577:
1578:
1579: -----------------
1580:
1581:
1582: -----------------
1583:
1584: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1585:
1586: Debug.ReloadFieldEnd()
1587: aux.BeginPuzzle()
1588:
1589: ~~~