游戏王残局简化版

Annotation For single/简化版_330.lua
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Annotation For single/简化版_330.lua

Lines of single/简化版_330.lua from check-in ed54ab0472 that are changed by the sequence of edits moving toward check-in 556bc5388e:

                         1: --[[message
                         2: 维护:2024-06-26
ed54ab0472 2024-06-27    3: 标签:#QB072
                         4: ]]
                         5: 
                         6: Debug.SetAIName("QQ群181175613")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
                         8: Debug.SetPlayerInfo(0, 1100, 0, 0)
                         9: Debug.SetPlayerInfo(1, 3000, 0, 0)
                        10: 
                        11: --自己的怪兽区
                        12: --对方的怪兽区
                        13: local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙
                        14: --自己的魔陷区
                        15: Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门
                        16: Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿
                        17: --对方的魔陷区
                        18: Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制
                        19: Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制
                        20: --自己的手卡
                        21: Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范
                        22: Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师
                        23: Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼
                        24: Debug.AddCard(44430454, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者
                        25: --对方的手卡
                        26: --自己的墓地
                        27: 
                        28: --对方的墓地
                        29: --自己除外的卡
                        30: --对方除外的卡
                        31: --自己的卡组
                        32: --对方的卡组
                        33: --自己的额外
                        34: 
                        35: Debug.ReloadFieldEnd()
                        36: aux.BeginPuzzle()