游戏王残局简化版

Annotation For single/3_24_魔偶甜点_AlphaKretin_a08.lua
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Annotation For single/3_24_魔偶甜点_AlphaKretin_a08.lua

Origin for each line in single/3_24_魔偶甜点_AlphaKretin_a08.lua from check-in ebd850e769:

ebd850e769 2024-02-07    1: --[[message
ebd850e769 2024-02-07    2: 察局:
ebd850e769 2024-02-07    3: 简语:How much havoc can 1 Brilliant Fusion cause?
ebd850e769 2024-02-07    4: ]]
ebd850e769 2024-02-07    5: Debug.SetAIName("AlphaKretin_08a_Brillliant")
ebd850e769 2024-02-07    6: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3)
ebd850e769 2024-02-07    7: 
ebd850e769 2024-02-07    8: Debug.SetPlayerInfo(0, 1000, 0, 0)
ebd850e769 2024-02-07    9: Debug.SetPlayerInfo(1, 6100, 0, 0)
ebd850e769 2024-02-07   10: 
ebd850e769 2024-02-07   11: --AI's field.
ebd850e769 2024-02-07   12: Debug.AddCard(59919307, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --2Back2Front
ebd850e769 2024-02-07   13: Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mother Fucker
ebd850e769 2024-02-07   14: Debug.AddCard(44656491, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) --Messenger of Peace
ebd850e769 2024-02-07   15: --AI's Extra Deck
ebd850e769 2024-02-07   16: 
ebd850e769 2024-02-07   17: --AI’s GY
ebd850e769 2024-02-07   18: Debug.AddCard(13683298, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --Thunderclap Skywolf
ebd850e769 2024-02-07   19: 
ebd850e769 2024-02-07   20: --Player's Extra Deck
ebd850e769 2024-02-07   21: Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --GK Seraph
ebd850e769 2024-02-07   22: Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --AFD
ebd850e769 2024-02-07   23: Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Power Tool
ebd850e769 2024-02-07   24: Debug.AddCard(75988594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Musa-C
ebd850e769 2024-02-07   25: Debug.AddCard(64245689, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Meliae of the EARTH
ebd850e769 2024-02-07   26: Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Chidori
ebd850e769 2024-02-07   27: Debug.AddCard(96157835, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Raidraptor Bum Falcon
ebd850e769 2024-02-07   28: 
ebd850e769 2024-02-07   29: --Player's Hand
ebd850e769 2024-02-07   30: Debug.AddCard(7394770, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Brilliant
ebd850e769 2024-02-07   31: Debug.AddCard(91350799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Owl
ebd850e769 2024-02-07   32: Debug.AddCard(12980373, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Cat
ebd850e769 2024-02-07   33: Debug.AddCard(8233522, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --AoJ Banish Handtrap
ebd850e769 2024-02-07   34: 
ebd850e769 2024-02-07   35: --Player's Field
ebd850e769 2024-02-07   36: 
ebd850e769 2024-02-07   37: --Player's Main Deck
ebd850e769 2024-02-07   38: Debug.AddCard(75782277, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Hunting Ground
ebd850e769 2024-02-07   39: Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GalSerp
ebd850e769 2024-02-07   40: Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GK Lazuli
ebd850e769 2024-02-07   41: Debug.AddCard(52404456, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Postman
ebd850e769 2024-02-07   42: Debug.AddCard(14001430, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Castle
ebd850e769 2024-02-07   43: Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Gulb
ebd850e769 2024-02-07   44: Debug.AddCard(90238142, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie Channeler
ebd850e769 2024-02-07   45: Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie
ebd850e769 2024-02-07   46: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
ebd850e769 2024-02-07   47: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
ebd850e769 2024-02-07   48: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
ebd850e769 2024-02-07   49: 
ebd850e769 2024-02-07   50: --Player's GY
ebd850e769 2024-02-07   51: 
ebd850e769 2024-02-07   52: Debug.ReloadFieldEnd()
ebd850e769 2024-02-07   53: --Below makes it a one turn puzzle.
ebd850e769 2024-02-07   54: aux.BeginPuzzle()
ebd850e769 2024-02-07   55: 
ebd850e769 2024-02-07   56: --LOCATION_DECK
ebd850e769 2024-02-07   57: --LOCATION_SZONE
ebd850e769 2024-02-07   58: --LOCATION_GRAVE
ebd850e769 2024-02-07   59: --LOCATION_HAND
ebd850e769 2024-02-07   60: --LOCATION_MZONE
ebd850e769 2024-02-07   61: --LOCATION_EXTRA
ebd850e769 2024-02-07   62: --LOCATION_REMOVED
ebd850e769 2024-02-07   63: --POS_FACEDOWN
ebd850e769 2024-02-07   64: --POS_FACEDOWN_DEFENSE
ebd850e769 2024-02-07   65: --POS_FACEUP
ebd850e769 2024-02-07   66: --POS_FACEUP_DEFENSE
ebd850e769 2024-02-07   67: --POS_FACEUP_ATTACK
ebd850e769 2024-02-07   68: --Debug.PreEquip(e1,c1)
ebd850e769 2024-02-07   69: --Debug.PreSummon(c,type)
ebd850e769 2024-02-07   70: --Debug.AddCard()
ebd850e769 2024-02-07   71: --aux.BeginPuzzle()