游戏王残局简化版

Annotation For single/sample8_衍生版_1.lua
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Annotation For single/sample8_衍生版_1.lua

Lines of single/sample8_衍生版_1.lua from check-in e7f204fb3d that are changed by the sequence of edits moving toward check-in 10862e71f2:

                         1: --[[message
e7f204fb3d 2023-06-29    2: 卡数:6
e7f204fb3d 2023-06-29    3: 规则:大师2020
                         4: 综合残局1
                         5: ]]
                         6: Debug.SetAIName("sample8")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
                         8: Debug.SetPlayerInfo(0,100,0,0)
                         9: Debug.SetPlayerInfo(1,11500,0,0)
                        10: 
                        11: Debug.AddCard(15341821,0,0,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
                        12: Debug.AddCard(58932615,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        13: Debug.AddCard(37955049,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        14: 
                        15: Debug.AddCard(87979586,0,0,LOCATION_REMOVED,0,POS_FACEUP_ATTACK)
                        16: 
                        17: Debug.AddCard(28637168,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        18: Debug.AddCard(99748883,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        19: 
                        20: Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        21: Debug.AddCard(95992081,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
                        22: Debug.AddCard(26563200,0,0,LOCATION_EXTRA,2,POS_FACEDOWN)
                        23: 
                        24: Debug.AddCard(6740720,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        25: --~ Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        26: Debug.AddCard(24311372,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        27: 
                        28: Debug.ReloadFieldEnd()
                        29: --~ Debug.ShowHint("GAME START!")
                        30: aux.BeginPuzzle()
e7f204fb3d 2023-06-29   31: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29   32: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29   33: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29   34: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29   35: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29   36: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29   37: Duel.RegisterEffect(e999,0)