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Annotation For single/[WCS2008]04.lua
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Annotation For single/[WCS2008]04.lua

Lines of single/[WCS2008]04.lua from check-in e7f204fb3d that are changed by the sequence of edits moving toward check-in 6626c4425a:

                         1: --[[message
e7f204fb3d 2023-06-29    2: 卡数:5
e7f204fb3d 2023-06-29    3: 规则:大师3
                         4: ]]
                         5: 
                         6: Debug.SetAIName("[WCS2008]04")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         8: Debug.SetPlayerInfo(0,100,0,0)
                         9: Debug.SetPlayerInfo(1,4650,0,0)
                        10: Debug.AddCard(45653036,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
                        11: Debug.AddCard(18158397,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
                        12: Debug.AddCard(57610714,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        13: Debug.AddCard(80825553,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
                        14: Debug.AddCard(89631142,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        15: Debug.AddCard(80825553,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
                        16: Debug.AddCard(89631142,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        17: Debug.AddCard(81179446,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE)
                        18: Debug.AddCard(43318266,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
                        19: Debug.AddCard(14087893,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
                        20: Debug.ReloadFieldEnd()
                        21: 
                        22: aux.BeginPuzzle()
e7f204fb3d 2023-06-29   23: 
e7f204fb3d 2023-06-29   24: local str = {}
e7f204fb3d 2023-06-29   25: local fun = {}
e7f204fb3d 2023-06-29   26: 
e7f204fb3d 2023-06-29   27: local cache1
e7f204fb3d 2023-06-29   28: 
e7f204fb3d 2023-06-29   29: fun["通关邀请"]=function()
e7f204fb3d 2023-06-29   30:   local e100
e7f204fb3d 2023-06-29   31:   e100=Effect.GlobalEffect()
e7f204fb3d 2023-06-29   32:   e100:SetType(EFFECT_TYPE_FIELD
e7f204fb3d 2023-06-29   33:     + EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29   34:   e100:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29   35:   function cache1(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29   36:     return Duel.GetLP(1)<=0
e7f204fb3d 2023-06-29   37:     end
e7f204fb3d 2023-06-29   38:   e100:SetCondition(cache1)
e7f204fb3d 2023-06-29   39:   function cache1(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29   40:     Debug.ShowHint("残局群181175613")
e7f204fb3d 2023-06-29   41:     return
e7f204fb3d 2023-06-29   42:     end
e7f204fb3d 2023-06-29   43:   e100:SetOperation(cache1)
e7f204fb3d 2023-06-29   44:   Duel.RegisterEffect(e100,0)
e7f204fb3d 2023-06-29   45:   end
e7f204fb3d 2023-06-29   46: 
e7f204fb3d 2023-06-29   47: fun["通关邀请"]()
e7f204fb3d 2023-06-29   48: