游戏王残局简化版

Annotation For single/[WCS2006]20_gishiki.lua
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Annotation For single/[WCS2006]20_gishiki.lua

Origin for each line in single/[WCS2006]20_gishiki.lua from check-in e7f204fb3d:

e7f204fb3d 2023-06-29    1: --[[message
e7f204fb3d 2023-06-29    2: 卡数:8
e7f204fb3d 2023-06-29    3: 规则:大师3
e7f204fb3d 2023-06-29    4: ]]
e7f204fb3d 2023-06-29    5: Debug.SetAIName("[WCS2006]20_gishiki")
e7f204fb3d 2023-06-29    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
e7f204fb3d 2023-06-29    7: 
e7f204fb3d 2023-06-29    8: Debug.SetPlayerInfo(0,100,0,0)
e7f204fb3d 2023-06-29    9: Debug.SetPlayerInfo(1,5600,0,0)
e7f204fb3d 2023-06-29   10: 
e7f204fb3d 2023-06-29   11: Debug.AddCard(72426662,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   12: Debug.AddCard(08198712,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   13: Debug.AddCard(22493811,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   14: Debug.AddCard(58192742,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   15: Debug.AddCard(46427957,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   16: Debug.AddCard(80161395,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   17: Debug.AddCard(99171160,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   18: 
e7f204fb3d 2023-06-29   19: Debug.AddCard(31560081,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
e7f204fb3d 2023-06-29   20: Debug.AddCard(48659020,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
e7f204fb3d 2023-06-29   21: Debug.AddCard(15025844,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
e7f204fb3d 2023-06-29   22: 
e7f204fb3d 2023-06-29   23: Debug.AddCard(29843091,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
e7f204fb3d 2023-06-29   24: 
e7f204fb3d 2023-06-29   25: Debug.AddCard(21844576,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   26: 
e7f204fb3d 2023-06-29   27: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29   28: 
e7f204fb3d 2023-06-29   29: aux.BeginPuzzle()
e7f204fb3d 2023-06-29   30: 
e7f204fb3d 2023-06-29   31: local str = {}
e7f204fb3d 2023-06-29   32: local fun = {}
e7f204fb3d 2023-06-29   33: 
e7f204fb3d 2023-06-29   34: local cache1
e7f204fb3d 2023-06-29   35: 
e7f204fb3d 2023-06-29   36: fun["通关邀请"]=function()
e7f204fb3d 2023-06-29   37:   local e100
e7f204fb3d 2023-06-29   38:   e100=Effect.GlobalEffect()
e7f204fb3d 2023-06-29   39:   e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29   40:   e100:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29   41:   function cache1(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29   42:     return Duel.GetLP(1)<=0
e7f204fb3d 2023-06-29   43:     end
e7f204fb3d 2023-06-29   44:   e100:SetCondition(cache1)
e7f204fb3d 2023-06-29   45:   function cache1(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29   46:     Debug.ShowHint("残局群181175613")
e7f204fb3d 2023-06-29   47:     return
e7f204fb3d 2023-06-29   48:     end
e7f204fb3d 2023-06-29   49:   e100:SetOperation(cache1)
e7f204fb3d 2023-06-29   50:   Duel.RegisterEffect(e100,0)
e7f204fb3d 2023-06-29   51:   end
e7f204fb3d 2023-06-29   52: 
e7f204fb3d 2023-06-29   53: fun["通关邀请"]()
e7f204fb3d 2023-06-29   54: