游戏王残局简化版

Annotation For single/平凡的路人甲-001.lua
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Annotation For single/平凡的路人甲-001.lua

Lines of single/平凡的路人甲-001.lua from check-in e43347f2d7 that are changed by the sequence of edits moving toward check-in 4eeba006f1:

                         1: --[[message
                         2: ]]
                         3: Debug.SetAIName("平凡的路人甲")
                         4: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
                         5: Debug.SetPlayerInfo(0,100,0,0)
                         6: Debug.SetPlayerInfo(1,4300,0,0)
                         7: 
                         8: 
                         9: Debug.AddCard(85119159,0,0,LOCATION_HAND,0,POS_FACEDOWN_ATTACK)
                        10: Debug.AddCard(1929294,0,0,LOCATION_HAND,0,POS_FACEDOWN_ATTACK)
                        11: Debug.AddCard(69852487,0,0,LOCATION_HAND,0,POS_FACEDOWN_ATTACK)
                        12: Debug.AddCard(8512558,0,0,LOCATION_HAND,0,POS_FACEDOWN_ATTACK)
                        13: 
                        14: Debug.AddCard(6595475,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
                        15: Debug.AddCard(59724555,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
                        16: Debug.AddCard(23720856,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
                        17: Debug.AddCard(4647954,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
                        18: Debug.AddCard(94770493,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
                        19: Debug.AddCard(36224040,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
                        20: Debug.AddCard(81471108,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
                        21: 
                        22: Debug.AddCard(31123642,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        23: Debug.AddCard(60992364,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        24: Debug.AddCard(95134948,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        25: Debug.AddCard(62517849,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        26: Debug.ReloadFieldEnd()
                        27: aux.BeginPuzzle()
                        28: