Lines of
script/c0.lua
from check-in e3fdda8ef9
that are changed by the sequence of edits moving toward
check-in 75a5aae6f2:
1: local str = {}
2: local fun = {}
3:
4: local cache_1
5: local cache_2
6:
7: fun["是否效果卡"] = function()
8: end
9:
10: _G["通关邀请"] = function()
11: local effect_1
12: effect_1 = Effect.GlobalEffect()
13: effect_1:SetType(EFFECT_TYPE_FIELD
14: + EFFECT_TYPE_CONTINUOUS)
15: effect_1:SetCode(EVENT_DAMAGE)
16: function cache_1()
17: cache_1 = Duel.GetLP(1)
18: if cache_1 <= 0 then
19: cache_1 = true
20: else
21: cache_1 = false
22: end
23: return cache_1
24: end
25: effect_1:SetCondition(cache_1)
26: function cache_1()
27: Debug.ShowHint("残局群181175613")
28: return
29: end
30: effect_1:SetOperation(cache_1)
31:
32: Duel.RegisterEffect(effect_1
33: , 0)
34: end
35:
36: _G["开局说明"] = function()
37: local cache_1 = {}
38:
e3fdda8ef9 2023-06-29 39: cache_2 = Duel.GetFieldGroupCount(0,LOCATION_DECK,0)
e3fdda8ef9 2023-06-29 40:
e3fdda8ef9 2023-06-29 41: cache_1
42:
43: str["这个残局的效果卡数量"] = 0
44:
45: str["我方卡组"] = Duel.GetFieldGroupCount(0,LOCATION_DECK,0)
46: str["我方墓地"] = Duel.GetFieldGroupCount(0,LOCATION_GRAVE,0)
47: str["我方怪兽区"] = Duel.GetFieldGroupCount(0,LOCATION_MZONE,0)
48: str["我方手卡"] = Duel.GetFieldGroupCount(0,LOCATION_HAND,0)
49: str["我方灵摆区"] = Duel.GetFieldGroupCount(0,LOCATION_PZONE,0)
50: str["我方除外区"] = Duel.GetFieldGroupCount(0,LOCATION_REMOVED,0)
51: str["我方额外卡组"] = Duel.GetFieldGroupCount(0,LOCATION_EXTRA,0)
52: str["我方魔陷区"] = Duel.GetFieldGroupCount(0,LOCATION_SZONE,0)
53:
54: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方卡组"]
55: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方墓地"]
56: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方怪兽区"]
57: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方手卡"]
58: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方灵摆区"]
59: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方除外区"]
60: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方额外卡组"]
61: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方魔陷区"]
62:
63: str["对方卡组"] = Duel.GetFieldGroupCount(0,0,LOCATION_DECK)
64: str["对方墓地"] = Duel.GetFieldGroupCount(0,0,LOCATION_GRAVE)
65: str["对方怪兽区"] = Duel.GetFieldGroupCount(0,0,LOCATION_MZONE)
66: str["对方手卡"] = Duel.GetFieldGroupCount(0,0,LOCATION_HAND)
67: str["对方灵摆区"] = Duel.GetFieldGroupCount(0,0,LOCATION_PZONE)
68: str["对方除外区"] = Duel.GetFieldGroupCount(0,0,LOCATION_REMOVED)
69: str["对方额外卡组"] = Duel.GetFieldGroupCount(0,0,LOCATION_EXTRA)
70: str["对方魔陷区"] = Duel.GetFieldGroupCount(0,0,LOCATION_SZONE)
71:
72: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方卡组"]
73: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方墓地"]
74: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方怪兽区"]
75: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方手卡"]
76: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方灵摆区"]
77: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方除外区"]
78: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方额外卡组"]
79: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方魔陷区"]
80:
81: str["我方超量素材"] = Duel.GetOverlayCount(0, LOCATION_MZONE, 0)
82: str["对方超量素材"] = Duel.GetOverlayCount(0, 0, LOCATION_MZONE)
83:
84: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方超量素材"]
85: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方超量素材"]
86:
87: Debug.ShowHint(str["这个残局的效果卡数量"])
88: end
89:
90: