游戏王残局简化版

Annotation For single/简化版_50_020_1.lua
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Annotation For single/简化版_50_020_1.lua

Lines of single/简化版_50_020_1.lua from check-in e3ada783b4 that are changed by the sequence of edits moving toward check-in 486d0b38c0:

                         1: --[[message
                         2: Have you ever wondered why Level Eater is banned?
                         3: #Furtie_Hubo_01_Dark_Synchro
                         4: ]]
                         5: 
                         6: Debug.SetAIName("QQ群181175613")
                         7: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         8: Debug.SetPlayerInfo(0, 500, 0, 0)
e3ada783b4 2024-08-06    9: Debug.SetPlayerInfo(1, 23400, 0, 0)
                        10: 
                        11: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        12: Debug.AddCard(1929294, 0, 0, k1, 1, k2)
                        13: Debug.AddCard(9929398, 0, 0, k1, 2, k2)
                        14: Debug.AddCard(11761845, 1, 1, k1, 1, k2)
                        15: local m1 = Debug.AddCard(11761845, 1, 1, k1, 2, k2)
                        16: Debug.AddCard(11761845, 1, 1, k1, 3, k2)
                        17: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        18: local s1 = Debug.AddCard(65169794, 1, 1, k1, 2, POS_FACEUP)
                        19: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        20: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        21: Debug.AddCard(99946920, 0, 0, k1, 0, k2)
                        22: Debug.AddCard(63977008, 0, 0, k1, 0, k2)
                        23: Debug.AddCard(25935625, 0, 0, k1, 0, k2)
                        24: Debug.AddCard(9742784, 0, 0, k1, 0, k2)
                        25: Debug.AddCard(9622164, 0, 0, k1, 0, k2)
                        26: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        27: Debug.AddCard(35952884, 0, 0, k1, 0, k2)
                        28: Debug.AddCard(35952884, 0, 0, k1, 0, k2)
                        29: Debug.AddCard(35952884, 0, 0, k1, 0, k2)
                        30: Debug.AddCard(97836203, 0, 0, k1, 0, k2)
                        31: Debug.AddCard(83755611, 0, 0, k1, 0, k2)
                        32: Debug.AddCard(68084557, 0, 0, k1, 0, k2)
                        33: Debug.AddCard(53389254, 0, 0, k1, 0, k2)
                        34: Debug.AddCard(53389254, 0, 0, k1, 0, k2)
                        35: Debug.AddCard(37675907, 0, 0, k1, 0, k2)
                        36: Debug.AddCard(65536818, 0, 0, k1, 0, k2)
                        37: Debug.AddCard(70913714, 0, 0, k1, 0, k2)
                        38: Debug.AddCard(55863245, 0, 0, k1, 0, k2)
                        39: Debug.AddCard(81846453, 0, 0, k1, 0, k2)
                        40: Debug.AddCard(37038993, 0, 0, k1, 0, k2)
                        41: Debug.AddCard(62560742, 0, 0, k1, 0, k2)
                        42: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        43: Debug.AddCard(57421866, 0, 0, k1, 0, k2)
                        44: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        45: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
                        46: 
                        47: Debug.ReloadFieldEnd()
                        48: aux.BeginPuzzle(1, 1)
                        49: 
                        50: Debug.PreEquip(s1, m1)