游戏王残局简化版

Annotation For superheavy samurai 2衍生-1.lua
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Annotation For superheavy samurai 2衍生-1.lua

Origin for each line in superheavy samurai 2衍生-1.lua from check-in b342293e3d:

b342293e3d 2023-04-25    1: --[[message
b342293e3d 2023-04-25    2: 卡数:6
b342293e3d 2023-04-25    3: 规则:新大师
b342293e3d 2023-04-25    4: ]]
b342293e3d 2023-04-25    5: --created by puzzle editor
b342293e3d 2023-04-25    6: Debug.SetAIName("z2001jx")
b342293e3d 2023-04-25    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
b342293e3d 2023-04-25    8: Debug.SetPlayerInfo(0,100,0,0)
b342293e3d 2023-04-25    9: Debug.SetPlayerInfo(1,5800,0,0)
b342293e3d 2023-04-25   10: 
b342293e3d 2023-04-25   11: --自己的怪兽区
b342293e3d 2023-04-25   12: --对方的怪兽区
b342293e3d 2023-04-25   13: --自己的魔陷区
b342293e3d 2023-04-25   14: --对方的魔陷区
b342293e3d 2023-04-25   15: --自己的手卡
b342293e3d 2023-04-25   16: Debug.AddCard(46986414,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --超重武者 大弁庆-K
b342293e3d 2023-04-25   17: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN) --超重武者 大弁庆-K
b342293e3d 2023-04-25   18: --对方的手卡
b342293e3d 2023-04-25   19: --自己的墓地
b342293e3d 2023-04-25   20: Debug.AddCard(90361010,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --超重武者装留 岩融
b342293e3d 2023-04-25   21: --对方的墓地
b342293e3d 2023-04-25   22: --自己除外的卡
b342293e3d 2023-04-25   23: --对方除外DOWN
b342293e3d 2023-04-25   24: --自己的卡组
b342293e3d 2023-04-25   25: Debug.AddCard(78391364,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 天秤B-N
b342293e3d 2023-04-25   26: Debug.AddCard(83334932,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 摩托-Q
b342293e3d 2023-04-25   27: --对方的卡组
b342293e3d 2023-04-25   28: --自己的额外
b342293e3d 2023-04-25   29: Debug.AddCard(33918636,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超重武者 案山子-C
b342293e3d 2023-04-25   30: Debug.AddCard(76471944,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超重忍者 猿飞-B
b342293e3d 2023-04-25   31: 
b342293e3d 2023-04-25   32: Debug.ReloadFieldEnd()
b342293e3d 2023-04-25   33: aux.BeginPuzzle()
b342293e3d 2023-04-25   34: local e999=Effect.GlobalEffect()
b342293e3d 2023-04-25   35: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
b342293e3d 2023-04-25   36: e999:SetCode(EVENT_DAMAGE)
b342293e3d 2023-04-25   37: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
b342293e3d 2023-04-25   38: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
b342293e3d 2023-04-25   39: Debug.ShowHint("残局群181175613") end)
b342293e3d 2023-04-25   40: Duel.RegisterEffect(e999,0)