游戏王残局简化版

Annotation For script/c0.lua
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Annotation For script/c0.lua

Origin for each line in script/c0.lua from check-in dcf6c0b88b:

c3f96fe46f 2023-06-29    1: local str = {}
d8ed6de3ad 2023-06-29    2: local fun = {}
c3f96fe46f 2023-06-29    3: 
c3f96fe46f 2023-06-29    4: local cache_1
c3f96fe46f 2023-06-29    5: local cache_2
d2dde12476 2023-06-29    6: local cache_3
d2dde12476 2023-06-29    7: 
d95f494908 2023-06-30    8: str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
d95f494908 2023-06-30    9: 
d95f494908 2023-06-30   10: Debug.ReloadFieldBegin = function(str_1, str_2)
29959a9986 2023-06-30   11:   str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
bf6cc894c2 2023-06-30   12: 
935340b0b8 2023-06-30   13:   if str_2 then
935340b0b8 2023-06-30   14:     if str_2 == 3 then
935340b0b8 2023-06-30   15:     str["规则"] = "大师3"
935340b0b8 2023-06-30   16:     elseif str_2 == 4 then
ab8e787d19 2023-06-30   17:       str["规则"] = "新大师"
935340b0b8 2023-06-30   18:       end
ab8e787d19 2023-06-30   19:   else
ab8e787d19 2023-06-30   20:     str["规则"] = "大师2020"
935340b0b8 2023-06-30   21:     end
2ed229a931 2023-06-30   22:   str["Debug.ReloadFieldBegin"](str_1, str_2)
d95f494908 2023-06-30   23:   end
d95f494908 2023-06-30   24: 
e08f058cc6 2023-06-29   25: 
c3f96fe46f 2023-06-29   26: 
c3f96fe46f 2023-06-29   27: _G["通关邀请"] = function()
c3f96fe46f 2023-06-29   28:   local effect_1
c3f96fe46f 2023-06-29   29:   effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29   30:   effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29   31:     + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29   32:   effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29   33:   function cache_1()
c3f96fe46f 2023-06-29   34:     cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29   35:     if cache_1 <= 0 then
c3f96fe46f 2023-06-29   36:       cache_1 = true
c3f96fe46f 2023-06-29   37:     else
c3f96fe46f 2023-06-29   38:       cache_1 = false
c3f96fe46f 2023-06-29   39:       end
c3f96fe46f 2023-06-29   40:     return cache_1
c3f96fe46f 2023-06-29   41:     end
c3f96fe46f 2023-06-29   42:   effect_1:SetCondition(cache_1)
c3f96fe46f 2023-06-29   43:   function cache_1()
c3f96fe46f 2023-06-29   44:     Debug.ShowHint("残局群181175613")
c3f96fe46f 2023-06-29   45:     return
c3f96fe46f 2023-06-29   46:     end
c3f96fe46f 2023-06-29   47:   effect_1:SetOperation(cache_1)
91bea80f83 2023-06-29   48: 
c3f96fe46f 2023-06-29   49:   Duel.RegisterEffect(effect_1
c3f96fe46f 2023-06-29   50:     , 0)
edfc81dcfd 2023-06-29   51:   end
a855d3a3c7 2023-06-29   52: 
78d7353d8f 2023-06-29   53: fun["是否效果卡"] = function(card)
d2dde12476 2023-06-29   54: 
d2dde12476 2023-06-29   55:   cache_1 = Card.IsType(card, TYPE_SPELL)
d2dde12476 2023-06-29   56:   cache_2 = Card.IsType(card, TYPE_TRAP)
d2dde12476 2023-06-29   57:   cache_3 = Card.IsType(card, TYPE_EFFECT)
d2dde12476 2023-06-29   58: 
d2dde12476 2023-06-29   59:   if cache_1
d2dde12476 2023-06-29   60:   or cache_2
d2dde12476 2023-06-29   61:   or cache_3 then
e7130db7c4 2023-06-29   62:     return true
e7130db7c4 2023-06-29   63:     end
e7130db7c4 2023-06-29   64:   return false
e08f058cc6 2023-06-29   65:   end
e08f058cc6 2023-06-29   66: 
e08f058cc6 2023-06-29   67: _G["开局说明"] = function()
ff0aefc8cb 2023-06-30   68:   cache_1 = 0
ff0aefc8cb 2023-06-30   69:   cache_1 = cache_1 + LOCATION_DECK
ff0aefc8cb 2023-06-30   70:   cache_1 = cache_1 + LOCATION_HAND
ff0aefc8cb 2023-06-30   71:   cache_1 = cache_1 + LOCATION_MZONE
ff0aefc8cb 2023-06-30   72:   cache_1 = cache_1 + LOCATION_SZONE
ff0aefc8cb 2023-06-30   73:   cache_1 = cache_1 + LOCATION_GRAVE
ff0aefc8cb 2023-06-30   74:   cache_1 = cache_1 + LOCATION_REMOVED
ff0aefc8cb 2023-06-30   75:   cache_1 = cache_1 + LOCATION_EXTRA
ff0aefc8cb 2023-06-30   76:   cache_1 = cache_1 + LOCATION_OVERLAY
ff0aefc8cb 2023-06-30   77: 
ff0aefc8cb 2023-06-30   78:   str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
4f50d4f4dc 2023-06-29   79: 
4f50d4f4dc 2023-06-29   80:   str["开局说明"] = "效果卡:"
4f50d4f4dc 2023-06-29   81:   str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
8eb57101e2 2023-06-30   82: 
77fef710b5 2023-06-30   83:   str["开局说明"] = str["开局说明"] .. " "
8338c6d2e6 2023-06-30   84: 
8338c6d2e6 2023-06-30   85:   str["开局说明"] = str["开局说明"] .. "规则:"
8338c6d2e6 2023-06-30   86:   str["开局说明"] = str["开局说明"] .. str["规则"]
8338c6d2e6 2023-06-30   87: 
29959a9986 2023-06-30   88:   str["开局说明"] = str["开局说明"] .. "\n"
29959a9986 2023-06-30   89: 
29959a9986 2023-06-30   90:   str["开局说明"] = str["开局说明"] .. "洗牌:"
29959a9986 2023-06-30   91: 
29959a9986 2023-06-30   92:   if str["不洗牌"] then
29959a9986 2023-06-30   93:     str["开局说明"] = str["开局说明"] .. "伪洗牌"
29959a9986 2023-06-30   94:   else
29959a9986 2023-06-30   95:     str["开局说明"] = str["开局说明"] .. "真洗牌"
29959a9986 2023-06-30   96:     end
29959a9986 2023-06-30   97: 
647c058939 2023-06-30   98:   Debug.ShowHint(str["开局说明"])
0d3a4c8010 2023-06-30   99:   end
0d3a4c8010 2023-06-30  100: 
dcf6c0b88b 2023-06-30  101: aa="3"