Lines of
single/LV-067.lua
from check-in da5a310ca6
that are changed by the sequence of edits moving toward
check-in 5a0561551e:
1: --puzzle1
2: Debug.SetAIName("Level-067")
3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
4: Debug.SetPlayerInfo(0,1600,0,0)
5: Debug.SetPlayerInfo(1,3400,0,0)
6:
7: Debug.AddCard(11384280,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
8: Debug.AddCard(64631466,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
9: Debug.AddCard(27618634,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
10: Debug.AddCard(27618634,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
11:
12: Debug.AddCard(75560629,0,0,LOCATION_HAND,0,POS_FACEDOWN)
13: Debug.AddCard(22537443,0,0,LOCATION_HAND,0,POS_FACEDOWN)
14: Debug.AddCard(79575620,0,0,LOCATION_HAND,0,POS_FACEDOWN)
15:
16: Debug.AddCard(31305911,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENCE)
17: Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
18: Debug.AddCard(13945283,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
19: Debug.AddCard(24140059,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENCE)
20:
21: Debug.ReloadFieldEnd()
da5a310ca6 2023-07-29 22: Debug.ShowHint("GAME START!")
23: aux.BeginPuzzle()
da5a310ca6 2023-07-29 24: local e999=Effect.GlobalEffect()
da5a310ca6 2023-07-29 25: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
da5a310ca6 2023-07-29 26: e999:SetCode(EVENT_DAMAGE)
da5a310ca6 2023-07-29 27: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
da5a310ca6 2023-07-29 28: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
da5a310ca6 2023-07-29 29: Debug.ShowHint("残局群181175613") end)
da5a310ca6 2023-07-29 30: Duel.RegisterEffect(e999,0)