游戏王残局简化版

Annotation For single/简化版_452_06.lua
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Annotation For single/简化版_452_06.lua

Lines of single/简化版_452_06.lua from check-in d8c6b0e08a that are changed by the sequence of edits moving toward check-in cc026ea0c1:

                         1: --[[message
d8c6b0e08a 2024-06-25    2: 维护:2024-02-12
d8c6b0e08a 2024-06-25    3: 原局:pkd_a01
                         4: ]]
                         5: Debug.SetAIName("QQ群181175613")
                         6: 
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
                         8: 
                         9: Debug.SetPlayerInfo(0, 100, 0, 0)
                        10: Debug.SetPlayerInfo(1, 30000, 0, 0)
                        11: 
                        12: -----------------
                        13: 
                        14: Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        15: Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        16: Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        17: --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        18: --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        19: Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        20: --~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        21: Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        22: Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        23: Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        24: Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        25: Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        26: 
                        27: -----------------
                        28: 
                        29: Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        30: Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        31: Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        32: --~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        33: Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        34: --~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        35: Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        36: Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        37: Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        38: Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        39: Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        40: Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        41: Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        42: Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        43: 
                        44: -----------------
                        45: 
                        46: -----------------
                        47: 
                        48: -----------------
                        49: 
                        50: -----------------
                        51: 
                        52: --~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        53: --~ Debug.PreSummon(c, SUMMON_TYPE_LINK)
                        54: --~ local e1=Effect.CreateEffect(c)
                        55: --~ e1:SetType(EFFECT_TYPE_SINGLE)
                        56: --~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
                        57: --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
                        58: --~ e1:SetRange(LOCATION_MZONE)
                        59: --~ e1:SetValue(1)
                        60: --~ c:RegisterEffect(e1)
                        61: --~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
                        62: --~ local e1=Effect.CreateEffect(c)
                        63: --~ e1:SetType(EFFECT_TYPE_SINGLE)
                        64: --~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
                        65: --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
                        66: --~ e1:SetRange(LOCATION_MZONE)
                        67: --~ e1:SetValue(1)
                        68: --~ c:RegisterEffect(e1)
                        69: Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
                        70: 
                        71: Debug.ReloadFieldEnd()
                        72: aux.BeginPuzzle(1)
                        73: 
                        74: --~ Debug.ShowHint("终末不能被战破,双穹不能被效破")