游戏王残局简化版

Annotation For single/简化版_53_100_5.lua
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Annotation For single/简化版_53_100_5.lua

Origin for each line in single/简化版_53_100_5.lua from check-in d80ff8aeae:

e678da0c4d 2024-07-21    1: --[[message
e678da0c4d 2024-07-21    2: 综合残局1
e678da0c4d 2024-07-21    3: #sample8
e678da0c4d 2024-07-21    4: ]]
e678da0c4d 2024-07-21    5: 
e678da0c4d 2024-07-21    6: Debug.SetAIName("QQ群181175613")
e678da0c4d 2024-07-21    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
e678da0c4d 2024-07-21    8: Debug.SetPlayerInfo(0, 100, 0, 0)
e678da0c4d 2024-07-21    9: Debug.SetPlayerInfo(1, 11500, 0, 0)
e678da0c4d 2024-07-21   10: 
e678da0c4d 2024-07-21   11: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
d80ff8aeae 2024-07-21   12: Debug.AddCard(37955049, 0, 0, k1, 1, k2)
e678da0c4d 2024-07-21   13: Debug.AddCard(15341821, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
d80ff8aeae 2024-07-21   14: Debug.AddCard(58932615, 0, 0, k1, 3, k2)
d80ff8aeae 2024-07-21   15: Debug.AddCard(24311372, 1, 1, k1, 1, k2)
d80ff8aeae 2024-07-21   16: Debug.AddCard(6740720, 1, 1, k1, 2, k2)
e678da0c4d 2024-07-21   17: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
e678da0c4d 2024-07-21   18: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
e678da0c4d 2024-07-21   19: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
d80ff8aeae 2024-07-21   20: Debug.AddCard(99748883, 0, 0, k1, 0, k2)
e678da0c4d 2024-07-21   21: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
d80ff8aeae 2024-07-21   22: Debug.AddCard(97204936, 0, 0, k1, 0, k2)
d80ff8aeae 2024-07-21   23: Debug.AddCard(95992081, 0, 0, k1, 1, k2)
d80ff8aeae 2024-07-21   24: Debug.AddCard(26563200, 0, 0, k1, 2, k2)
e678da0c4d 2024-07-21   25: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
e678da0c4d 2024-07-21   26: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
d80ff8aeae 2024-07-21   27: Debug.AddCard(87979586, 0, 0, k1, 0, k2)
e678da0c4d 2024-07-21   28: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
d80ff8aeae 2024-07-21   29: Debug.AddCard(28637168, 0, 0, k1, 0, k2)
e678da0c4d 2024-07-21   30: 
e678da0c4d 2024-07-21   31: Debug.ReloadFieldEnd("流星连打-白黑机人")
e678da0c4d 2024-07-21   32: aux.BeginPuzzle(1)