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28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.30</span> </a></li>
67: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.31</span> </a></li>
68: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.32</span> </a></li>
69: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.33</span> </a></li>
70: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.34</span> </a></li>
71: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.35</span> </a></li>
72: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.36</span> </a></li>
73: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.37</span> </a></li>
74: </ul></li>
75: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
76: <ul>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.1</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.2</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.3</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.4</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.5</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.6</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.7</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.8</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.9</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.10</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.11</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.12</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.13</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.14</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.15</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.16</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.17</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.18</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.19</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.20</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.21</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.22</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.23</span> </a></li>
100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.24</span> </a></li>
101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.25</span> </a></li>
102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.26</span> </a></li>
103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.27</span> </a></li>
104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.28</span> </a></li>
105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.29</span> </a></li>
106: <li><a href="#section-66" id="toc-section-66"><span class="toc-section-number">2.30</span> </a></li>
107: <li><a href="#section-67" id="toc-section-67"><span class="toc-section-number">2.31</span> </a></li>
108: <li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.32</span> </a></li>
109: <li><a href="#section-69" id="toc-section-69"><span class="toc-section-number">2.33</span> </a></li>
110: <li><a href="#section-70" id="toc-section-70"><span class="toc-section-number">2.34</span> </a></li>
111: <li><a href="#section-71" id="toc-section-71"><span class="toc-section-number">2.35</span> </a></li>
112: <li><a href="#section-72" id="toc-section-72"><span class="toc-section-number">2.36</span> </a></li>
113: <li><a href="#section-73" id="toc-section-73"><span class="toc-section-number">2.37</span> </a></li>
114: <li><a href="#section-74" id="toc-section-74"><span class="toc-section-number">2.38</span> </a></li>
115: <li><a href="#section-75" id="toc-section-75"><span class="toc-section-number">2.39</span> </a></li>
116: <li><a href="#section-76" id="toc-section-76"><span class="toc-section-number">2.40</span> </a></li>
117: <li><a href="#section-77" id="toc-section-77"><span class="toc-section-number">2.41</span> </a></li>
118: <li><a href="#section-78" id="toc-section-78"><span class="toc-section-number">2.42</span> </a></li>
119: <li><a href="#section-79" id="toc-section-79"><span class="toc-section-number">2.43</span> </a></li>
120: <li><a href="#section-80" id="toc-section-80"><span class="toc-section-number">2.44</span> </a></li>
121: </ul></li>
122: <li><a href="#小结" id="toc-小结"><span class="toc-section-number">3</span> 小结</a></li>
123: <li><a href="#原因" id="toc-原因"><span class="toc-section-number">4</span> 原因</a>
124: <ul>
125: <li><a href="#召唤时的卡名提示" id="toc-召唤时的卡名提示"><span class="toc-section-number">4.1</span> 召唤时的卡名提示</a></li>
126: <li><a href="#料理对决类的失误" id="toc-料理对决类的失误"><span class="toc-section-number">4.2</span> 料理对决类的失误</a>
127: <ul>
128: <li><a href="#分析" id="toc-分析"><span class="toc-section-number">4.2.1</span> 分析</a></li>
129: <li><a href="#section-81" id="toc-section-81"><span class="toc-section-number">4.2.2</span> </a></li>
130: <li><a href="#section-82" id="toc-section-82"><span class="toc-section-number">4.2.3</span> </a></li>
131: <li><a href="#section-83" id="toc-section-83"><span class="toc-section-number">4.2.4</span> </a></li>
132: <li><a href="#section-84" id="toc-section-84"><span class="toc-section-number">4.2.5</span> </a></li>
133: </ul></li>
134: <li><a href="#残局模式的-act.png-问题" id="toc-残局模式的-act.png-问题"><span class="toc-section-number">4.3</span> 残局模式的 act.png 问题</a>
135: <ul>
136: <li><a href="#分析-1" id="toc-分析-1"><span class="toc-section-number">4.3.1</span> 分析</a></li>
137: <li><a href="#section-85" id="toc-section-85"><span class="toc-section-number">4.3.2</span> </a></li>
138: <li><a href="#section-86" id="toc-section-86"><span class="toc-section-number">4.3.3</span> </a></li>
139: </ul></li>
140: </ul></li>
141: </ul>
142: </nav>
143: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
144: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
145: <pre><code>Debug.SetAIName("base-2")
146:
147: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
148:
149: Debug.SetPlayerInfo(0,8000,0,0)
150: Debug.SetPlayerInfo(1,8000,0,0)
151:
152:
153: -----------------
154:
155:
156: -----------------
157:
158:
159: -----------------
160:
161: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
162: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
163: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
164: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
165:
166: -----------------
167:
168:
169: -----------------
170:
171:
172: -----------------
173:
174:
175: Debug.ReloadFieldEnd()
176: aux.BeginPuzzle()
177: </code></pre>
178: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
179: <pre><code>Debug.SetAIName("base-2")
180:
181: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
182:
183: Debug.SetPlayerInfo(0,8000,0,0)
184: Debug.SetPlayerInfo(1,8000,0,0)
185:
186: -----------------
187:
188: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
189: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
190:
191: -----------------
192:
193: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
194:
195: -----------------
196:
197: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
198:
199: -----------------
200:
201: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
202:
203: -----------------
204:
205: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
206:
207: -----------------
208:
209: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
210:
211: Debug.ReloadFieldEnd()
212: aux.BeginPuzzle()
213: </code></pre>
214: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
215: <pre><code>Debug.SetAIName("base-2")
216:
217: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
218:
219: Debug.SetPlayerInfo(0,8000,0,0)
220: Debug.SetPlayerInfo(1,8000,0,0)
221:
222: -----------------
223:
224: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
225: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
226: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
227: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
228: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
229: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
230:
231: -----------------
232:
233: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
234:
235: -----------------
236:
237:
238: -----------------
239:
240:
241: -----------------
242:
243:
244: -----------------
245:
246:
247: Debug.ReloadFieldEnd()
248: aux.BeginPuzzle()
249: </code></pre>
250: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
251: <pre><code>Debug.SetAIName("base-2")
252:
253: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
254:
255: Debug.SetPlayerInfo(0,8000,0,0)
256: Debug.SetPlayerInfo(1,8000,0,0)
257:
258: -----------------
259:
260: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
261: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
262: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
263: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
264:
265: -----------------
266:
267:
268: -----------------
269:
270:
271: -----------------
272:
273:
274: -----------------
275:
276:
277: -----------------
278:
279:
280: Debug.ReloadFieldEnd()
281: aux.BeginPuzzle()
282: </code></pre>
283: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
284: <pre><code>Debug.SetAIName("base-2")
285:
286: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
287:
288: Debug.SetPlayerInfo(0,8000,0,0)
289: Debug.SetPlayerInfo(1,8000,0,0)
290:
291: -----------------
292:
293: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
295: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
296: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
297:
298: -----------------
299:
300:
301: -----------------
302:
303:
304: -----------------
305:
306:
307: -----------------
308:
309:
310: -----------------
311:
312:
313: Debug.ReloadFieldEnd()
314: aux.BeginPuzzle()
315: </code></pre>
316: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
317: <pre><code>Debug.SetAIName("base-2")
318:
319: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
320:
321: Debug.SetPlayerInfo(0,8000,0,0)
322: Debug.SetPlayerInfo(1,8000,0,0)
323:
324: -----------------
325:
326: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
327: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
328: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
329: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
331: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
332: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
333: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
334: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
335: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
336: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
337: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
338:
339: -----------------
340:
341:
342: -----------------
343:
344:
345: -----------------
346:
347:
348: -----------------
349:
350:
351: -----------------
352:
353:
354: Debug.ReloadFieldEnd()
355: aux.BeginPuzzle()
356: </code></pre>
357: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
358: <pre><code>Debug.SetAIName("base-2")
359:
360: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
361:
362: Debug.SetPlayerInfo(0,8000,0,0)
363: Debug.SetPlayerInfo(1,8000,0,0)
364:
365: -----------------
366:
367: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
368: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
370:
371: -----------------
372:
373:
374: -----------------
375:
376: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
377: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
378:
379: -----------------
380:
381:
382: -----------------
383:
384:
385: -----------------
386:
387:
388: Debug.ReloadFieldEnd()
389: --~ aux.BeginPuzzle()
390: </code></pre>
391: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
392: <pre><code>Debug.SetAIName("base-2")
393:
394: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
395:
396: Debug.SetPlayerInfo(0,8000,0,0)
397: Debug.SetPlayerInfo(1,8000,0,0)
398:
399: -----------------
400:
401: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
402: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
403: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
404:
405: -----------------
406:
407: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
408:
409: -----------------
410:
411:
412: -----------------
413:
414:
415: -----------------
416:
417:
418: -----------------
419:
420:
421: Debug.ReloadFieldEnd()
422: aux.BeginPuzzle()
423: </code></pre>
424: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
425: <pre><code>Debug.SetAIName("base-2")
426:
427: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
428:
429: Debug.SetPlayerInfo(0,8000,0,0)
430: Debug.SetPlayerInfo(1,8000,0,0)
431:
432: -----------------
433:
434: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
435:
436: -----------------
437:
438:
439: -----------------
440:
441: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
442: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
443:
444: -----------------
445:
446: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
447: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
448:
449: -----------------
450:
451:
452: -----------------
453:
454: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
455:
456: Debug.ReloadFieldEnd()
457: aux.BeginPuzzle()
458: </code></pre>
459: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
460: <pre><code>Debug.SetAIName("base-2")
461:
462: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
463:
464: Debug.SetPlayerInfo(0,8000,0,0)
465: Debug.SetPlayerInfo(1,8000,0,0)
466:
467: -----------------
468:
469: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
470: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
471: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
472:
473: -----------------
474:
475:
476: -----------------
477:
478:
479: -----------------
480:
481:
482: -----------------
483:
484:
485: -----------------
486:
487: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488:
489: Debug.ReloadFieldEnd()
490: aux.BeginPuzzle()
491: </code></pre>
492: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
493: <pre><code>Debug.SetAIName("base-2")
494:
495: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
496:
497: Debug.SetPlayerInfo(0,8000,0,0)
498: Debug.SetPlayerInfo(1,8000,0,0)
499:
500: -----------------
501:
502:
503: -----------------
504:
505:
506: -----------------
507:
508: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
509: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
510:
511: -----------------
512:
513:
514: -----------------
515:
516:
517: -----------------
518:
519: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
520: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
521: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
522:
523: Debug.ReloadFieldEnd()
524: aux.BeginPuzzle()
525: </code></pre>
526: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
527: <pre><code>Debug.SetAIName("base-2")
528:
529: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
530:
531: Debug.SetPlayerInfo(0,8000,0,0)
532: Debug.SetPlayerInfo(1,8000,0,0)
533:
534: -----------------
535:
536:
537: -----------------
538:
539:
540: -----------------
541:
542: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
543: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
544: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
545:
546: -----------------
547:
548:
549: -----------------
550:
551:
552: -----------------
553:
554:
555: Debug.ReloadFieldEnd()
556: aux.BeginPuzzle()
557: </code></pre>
558: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
559: <pre><code>Debug.SetAIName("base-2")
560:
561: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
562:
563: Debug.SetPlayerInfo(0,8000,0,0)
564: Debug.SetPlayerInfo(1,8000,0,0)
565:
566: -----------------
567:
568:
569: -----------------
570:
571:
572: -----------------
573:
574: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
575: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
576: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
577: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
578:
579: -----------------
580:
581: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
582:
583: -----------------
584:
585:
586: -----------------
587:
588:
589: Debug.ReloadFieldEnd()
590: --~ aux.BeginPuzzle()
591: </code></pre>
592: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
593: <pre><code>Debug.SetAIName("base-2")
594:
595: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
596:
597: Debug.SetPlayerInfo(0,8000,0,0)
598: Debug.SetPlayerInfo(1,8000,0,0)
599:
600: -----------------
601:
602:
603: -----------------
604:
605:
606: -----------------
607:
608: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
609: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
610:
611: -----------------
612:
613:
614: -----------------
615:
616:
617: -----------------
618:
619:
620: Debug.ReloadFieldEnd()
621: --~ aux.BeginPuzzle()
622: </code></pre>
623: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
624: <pre><code>Debug.SetAIName("base-2")
625:
626: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
627:
628: Debug.SetPlayerInfo(0,800,0,0)
629: Debug.SetPlayerInfo(1,8000,0,0)
630:
631: -----------------
632:
633:
634: -----------------
635:
636:
637: -----------------
638:
639: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
640: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
641:
642: -----------------
643:
644:
645: -----------------
646:
647:
648: -----------------
649:
650: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
651: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
652:
653: Debug.ReloadFieldEnd()
654: aux.BeginPuzzle()
655: </code></pre>
656: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
657: <pre><code>Debug.SetAIName("base-2")
658:
659: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
660:
661: Debug.SetPlayerInfo(0,8000,0,0)
662: Debug.SetPlayerInfo(1,8000,0,0)
663:
664: -----------------
665:
666:
667: -----------------
668:
669:
670: -----------------
671:
672: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
673: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
674: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
675:
676: -----------------
677:
678:
679: -----------------
680:
681:
682: -----------------
683:
684: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
685:
686: Debug.ReloadFieldEnd()
687: aux.BeginPuzzle()
688: </code></pre>
689: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
690: <pre><code>Debug.SetAIName("base-2")
691:
692: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
693:
694: Debug.SetPlayerInfo(0,8000,0,0)
695: Debug.SetPlayerInfo(1,8000,0,0)
696:
697: -----------------
698:
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
707:
708: -----------------
709:
710:
711: -----------------
712:
713:
714: -----------------
715:
716:
717: Debug.ReloadFieldEnd()
718: aux.BeginPuzzle()
719: </code></pre>
720: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
721: <pre><code>Debug.SetAIName("base-2")
722:
723: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
724:
725: Debug.SetPlayerInfo(0,8000,0,0)
726: Debug.SetPlayerInfo(1,8000,0,0)
727:
728: -----------------
729:
730:
731: -----------------
732:
733:
734: -----------------
735:
736: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
737:
738: -----------------
739:
740: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
741:
742: -----------------
743:
744:
745: -----------------
746:
747: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
748:
749: Debug.ReloadFieldEnd()
750: aux.BeginPuzzle()
751: </code></pre>
752: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
753: <pre><code>Debug.SetAIName("base-2")
754:
755: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
756:
757: Debug.SetPlayerInfo(0,8000,0,0)
758: Debug.SetPlayerInfo(1,8000,0,0)
759:
760: -----------------
761:
762: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
763: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
764:
765: -----------------
766:
767:
768: -----------------
769:
770: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
771: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
772: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
773: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
774:
775: -----------------
776:
777:
778: -----------------
779:
780:
781: -----------------
782:
783: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
784:
785: Debug.ReloadFieldEnd()
786: aux.BeginPuzzle()
787: </code></pre>
788: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
789: <pre><code>Debug.SetAIName("base-2")
790:
791: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
792:
793: Debug.SetPlayerInfo(0,8000,0,0)
794: Debug.SetPlayerInfo(1,8000,0,0)
795:
796: -----------------
797:
798:
799: -----------------
800:
801:
802: -----------------
803:
804: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
805: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
806: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
807: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
808:
809: -----------------
810:
811:
812: -----------------
813:
814:
815: -----------------
816:
817:
818: Debug.ReloadFieldEnd()
819: aux.BeginPuzzle()
820: </code></pre>
821: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
822: <pre><code>Debug.SetAIName("base-2")
823:
824: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
825:
826: Debug.SetPlayerInfo(0,8000,0,0)
827: Debug.SetPlayerInfo(1,8000,0,0)
828:
829: -----------------
830:
831: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
832:
833: -----------------
834:
835: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
836:
837: -----------------
838:
839: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
840: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
841: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
842: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
843:
844: -----------------
845:
846:
847: -----------------
848:
849:
850: -----------------
851:
852:
853: Debug.ReloadFieldEnd()
854: aux.BeginPuzzle()
855: </code></pre>
856: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
857: <pre><code>Debug.SetAIName("base-2")
858:
859: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
860:
861: Debug.SetPlayerInfo(0,8000,0,0)
862: Debug.SetPlayerInfo(1,8000,0,0)
863:
864: -----------------
865:
866: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
867: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
868:
869: -----------------
870:
871:
872: -----------------
873:
874: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
875: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
876:
877: -----------------
878:
879:
880: -----------------
881:
882:
883: -----------------
884:
885:
886: Debug.ReloadFieldEnd()
887: aux.BeginPuzzle()
888: </code></pre>
889: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
890: <pre><code>Debug.SetAIName("base-2")
891:
892: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
893:
894: Debug.SetPlayerInfo(0,8000,0,0)
895: Debug.SetPlayerInfo(1,8000,0,0)
896:
897: -----------------
898:
899: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
900: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
901:
902: -----------------
903:
904:
905: -----------------
906:
907: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
908:
909: -----------------
910:
911:
912: -----------------
913:
914:
915: -----------------
916:
917:
918: Debug.ReloadFieldEnd()
919: aux.BeginPuzzle()
920: </code></pre>
921: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
922: <pre><code>Debug.SetAIName("base-2")
923:
924: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
925:
926: Debug.SetPlayerInfo(0,8000,0,0)
927: Debug.SetPlayerInfo(1,8000,0,0)
928:
929: -----------------
930:
931:
932: -----------------
933:
934:
935: -----------------
936:
937: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
938:
939: -----------------
940:
941:
942: -----------------
943:
944:
945: -----------------
946:
947: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
948: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
949:
950: Debug.ReloadFieldEnd()
951: --~ aux.BeginPuzzle()
952: </code></pre>
953: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
954: <pre><code>Debug.SetAIName("base-2")
955:
956: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
957:
958: Debug.SetPlayerInfo(0,8000,0,0)
959: Debug.SetPlayerInfo(1,8000,0,0)
960:
961: -----------------
962:
963: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
978: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
979: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
980: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
981: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
982: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
983: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
984: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
985: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
986: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
987: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
988: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
989: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
990: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
991: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
992: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
993: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
994: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
995: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
996: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
997: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
998: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
999: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1000: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1001: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1002: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1003: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1004: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1005: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1006: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1007: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1008: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1009: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1010: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1011:
1012: -----------------
1013:
1014: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1015: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1016: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1017: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1018: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1019: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1020: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1021: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1022: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1023: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1024: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1025: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1026:
1027: -----------------
1028:
1029: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1030: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1031: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1032: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1033: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1034: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1035: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1036:
1037: -----------------
1038:
1039:
1040: -----------------
1041:
1042:
1043: -----------------
1044:
1045:
1046: Debug.ReloadFieldEnd()
1047: aux.BeginPuzzle()
1048: </code></pre>
1049: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1050: <pre><code>Debug.SetAIName("base-2")
1051:
1052: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1053:
1054: Debug.SetPlayerInfo(0,8000,0,0)
1055: Debug.SetPlayerInfo(1,8000,0,0)
1056:
1057: -----------------
1058:
1059:
1060: -----------------
1061:
1062: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1063:
1064: -----------------
1065:
1066: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1067: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1068: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1069:
1070: -----------------
1071:
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078:
1079: Debug.ReloadFieldEnd()
1080: aux.BeginPuzzle()
1081: </code></pre>
1082: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1083: <pre><code>Debug.SetAIName("base-2")
1084:
1085: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1086:
1087: Debug.SetPlayerInfo(0,8000,0,0)
1088: Debug.SetPlayerInfo(1,8000,0,0)
1089:
1090: -----------------
1091:
1092: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1093:
1094: -----------------
1095:
1096:
1097: -----------------
1098:
1099: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1100: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1101: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1102:
1103: -----------------
1104:
1105:
1106: -----------------
1107:
1108:
1109: -----------------
1110:
1111: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1112: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1113: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1114: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1115: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1116:
1117: Debug.ReloadFieldEnd()
1118: aux.BeginPuzzle()
1119: </code></pre>
1120: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1121: <pre><code>Debug.SetAIName("base-2")
1122:
1123: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1124:
1125: Debug.SetPlayerInfo(0,8000,0,0)
1126: Debug.SetPlayerInfo(1,8000,0,0)
1127:
1128: -----------------
1129:
1130: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1131:
1132: -----------------
1133:
1134:
1135: -----------------
1136:
1137: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1138: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1139: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1140: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1141:
1142: -----------------
1143:
1144:
1145: -----------------
1146:
1147:
1148: -----------------
1149:
1150:
1151: Debug.ReloadFieldEnd()
1152: aux.BeginPuzzle()
1153: </code></pre>
1154: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1155: <pre><code>Debug.SetAIName("base-2")
1156:
1157: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1158:
1159: Debug.SetPlayerInfo(0,8000,0,0)
1160: Debug.SetPlayerInfo(1,8000,0,0)
1161:
1162: -----------------
1163:
1164:
1165: -----------------
1166:
1167:
1168: -----------------
1169:
1170: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1171: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1172: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1173:
1174: -----------------
1175:
1176:
1177: -----------------
1178:
1179:
1180: -----------------
1181:
1182:
1183: Debug.ReloadFieldEnd()
1184: aux.BeginPuzzle()
1185: </code></pre>
1186: <h2 data-number="1.30" id="section-29"><span class="header-section-number">1.30</span> </h2>
1187: <pre><code>Debug.SetAIName("base-2")
1188:
1189: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1190:
1191: Debug.SetPlayerInfo(0,8000,0,0)
1192: Debug.SetPlayerInfo(1,8000,0,0)
1193:
1194: -----------------
1195:
1196:
1197: -----------------
1198:
1199:
1200: -----------------
1201:
1202: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1203: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1204: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1205: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1206:
1207:
1208: -----------------
1209:
1210:
1211: -----------------
1212:
1213:
1214: -----------------
1215:
1216:
1217: Debug.ReloadFieldEnd()
1218: aux.BeginPuzzle()
1219: </code></pre>
1220: <h2 data-number="1.31" id="section-30"><span class="header-section-number">1.31</span> </h2>
1221: <pre><code>Debug.SetAIName("base-2")
1222:
1223: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1224:
1225: Debug.SetPlayerInfo(0,8000,0,0)
1226: Debug.SetPlayerInfo(1,8000,0,0)
1227:
1228: -----------------
1229:
1230:
1231: -----------------
1232:
1233:
1234: -----------------
1235:
1236: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1237: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1238: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1239: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1240: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1241: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1242:
1243: -----------------
1244:
1245:
1246: -----------------
1247:
1248:
1249: -----------------
1250:
1251:
1252: Debug.ReloadFieldEnd()
1253: aux.BeginPuzzle()
1254: </code></pre>
1255: <h2 data-number="1.32" id="section-31"><span class="header-section-number">1.32</span> </h2>
1256: <pre><code>Debug.SetAIName("base-2")
1257:
1258: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1259:
1260: Debug.SetPlayerInfo(0,8000,0,0)
1261: Debug.SetPlayerInfo(1,8000,0,0)
1262:
1263: -----------------
1264:
1265: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1266:
1267: -----------------
1268:
1269:
1270: -----------------
1271:
1272: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1273: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1274: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1275:
1276: -----------------
1277:
1278:
1279: -----------------
1280:
1281:
1282: -----------------
1283:
1284:
1285: Debug.ReloadFieldEnd()
1286: aux.BeginPuzzle()
1287: </code></pre>
1288: <h2 data-number="1.33" id="section-32"><span class="header-section-number">1.33</span> </h2>
1289: <pre><code>Debug.SetAIName("base-2")
1290:
1291: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1292:
1293: Debug.SetPlayerInfo(0,8000,0,0)
1294: Debug.SetPlayerInfo(1,8000,0,0)
1295:
1296: -----------------
1297:
1298:
1299: -----------------
1300:
1301:
1302: -----------------
1303:
1304: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1305: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1306: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1307:
1308: -----------------
1309:
1310:
1311: -----------------
1312:
1313:
1314: -----------------
1315:
1316: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1317: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1318:
1319: Debug.ReloadFieldEnd()
1320: aux.BeginPuzzle()
1321: </code></pre>
1322: <h2 data-number="1.34" id="section-33"><span class="header-section-number">1.34</span> </h2>
1323: <pre><code>Debug.SetAIName("base-2")
1324:
1325: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1326:
1327: Debug.SetPlayerInfo(0,8000,0,0)
1328: Debug.SetPlayerInfo(1,8000,0,0)
1329:
1330: -----------------
1331:
1332:
1333: -----------------
1334:
1335:
1336: -----------------
1337:
1338: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1339: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1340: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1341: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1342:
1343: -----------------
1344:
1345:
1346: -----------------
1347:
1348:
1349: -----------------
1350:
1351: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1352: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1353:
1354: Debug.ReloadFieldEnd()
1355: aux.BeginPuzzle()
1356: </code></pre>
1357: <h2 data-number="1.35" id="section-34"><span class="header-section-number">1.35</span> </h2>
1358: <pre><code>Debug.SetAIName("base-2")
1359:
1360: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1361:
1362: Debug.SetPlayerInfo(0,8000,0,0)
1363: Debug.SetPlayerInfo(1,8000,0,0)
1364:
1365: -----------------
1366:
1367: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1368:
1369: -----------------
1370:
1371:
1372: -----------------
1373:
1374: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1375: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1376: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1377:
1378: -----------------
1379:
1380:
1381: -----------------
1382:
1383:
1384: -----------------
1385:
1386: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1387:
1388: Debug.ReloadFieldEnd()
1389: aux.BeginPuzzle()
1390: </code></pre>
1391: <h2 data-number="1.36" id="section-35"><span class="header-section-number">1.36</span> </h2>
1392: <pre><code>Debug.SetAIName("base-2")
1393:
1394: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1395:
1396: Debug.SetPlayerInfo(0,500,0,0)
1397: Debug.SetPlayerInfo(1,8000,0,0)
1398:
1399: -----------------
1400:
1401: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1402:
1403: -----------------
1404:
1405:
1406: -----------------
1407:
1408: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1409: Debug.AddCard(61127349,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1410: Debug.AddCard(32919136,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1411: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1412: Debug.AddCard(5405695,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1413:
1414: -----------------
1415:
1416:
1417: -----------------
1418:
1419:
1420: -----------------
1421:
1422: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1423: Debug.AddCard(13945283,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1424: Debug.AddCard(70781055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1425:
1426: Debug.ReloadFieldEnd()
1427: aux.BeginPuzzle()
1428: </code></pre>
1429: <h2 data-number="1.37" id="section-36"><span class="header-section-number">1.37</span> </h2>
1430: <pre><code>Debug.SetAIName("base-2")
1431:
1432: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1433:
1434: Debug.SetPlayerInfo(0,8000,0,0)
1435: Debug.SetPlayerInfo(1,8000,0,0)
1436:
1437: -----------------
1438:
1439:
1440: -----------------
1441:
1442:
1443: -----------------
1444:
1445: Debug.AddCard(28016193,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1446: Debug.AddCard(2061963,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1447:
1448: -----------------
1449:
1450: Debug.AddCard(572850,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1451:
1452: -----------------
1453:
1454: Debug.AddCard(81612598,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1455:
1456: -----------------
1457:
1458: Debug.AddCard(77693536,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1459:
1460: Debug.ReloadFieldEnd()
1461: aux.BeginPuzzle()
1462: </code></pre>
1463: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1464: <h2 data-number="2.1" id="section-37"><span class="header-section-number">2.1</span> </h2>
1465: <p>应该不能发动加速同调星尘龙。</p>
1466: <pre><code>Debug.SetAIName("base-2")
1467:
1468: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1469:
1470: Debug.SetPlayerInfo(0,8000,0,0)
1471: Debug.SetPlayerInfo(1,8000,0,0)
1472:
1473:
1474: -----------------
1475:
1476: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1477: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1478:
1479: -----------------
1480:
1481: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1482: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1483:
1484: -----------------
1485:
1486: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1487: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1488: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1489:
1490: -----------------
1491:
1492:
1493: -----------------
1494:
1495:
1496: -----------------
1497:
1498: Debug.ReloadFieldEnd()
1499: aux.BeginPuzzle()
1500: </code></pre>
1501: <h2 data-number="2.2" id="section-38"><span class="header-section-number">2.2</span> </h2>
1502: <p>应该不能特召火焰手。</p>
1503: <pre><code>Debug.SetAIName("base-2")
1504:
1505: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1506:
1507: Debug.SetPlayerInfo(0,8000,0,0)
1508: Debug.SetPlayerInfo(1,8000,0,0)
1509:
1510:
1511: -----------------
1512:
1513:
1514: -----------------
1515:
1516:
1517: -----------------
1518:
1519: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1520: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1521:
1522: -----------------
1523:
1524: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1525:
1526: -----------------
1527:
1528:
1529: -----------------
1530:
1531: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1532: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1533: Debug.ReloadFieldEnd()
1534: aux.BeginPuzzle()
1535: </code></pre>
1536: <h2 data-number="2.3" id="section-39"><span class="header-section-number">2.3</span> </h2>
1537: <p>应该可以发动痛苦伯劳效果。</p>
1538: <pre><code>Debug.SetAIName("base-2")
1539:
1540: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1541:
1542: Debug.SetPlayerInfo(0,8000,0,0)
1543: Debug.SetPlayerInfo(1,8000,0,0)
1544:
1545:
1546: -----------------
1547:
1548: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1549:
1550: -----------------
1551:
1552:
1553: -----------------
1554:
1555: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1556: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1557: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1558:
1559: -----------------
1560:
1561:
1562: -----------------
1563:
1564:
1565: -----------------
1566:
1567: Debug.ReloadFieldEnd()
1568: aux.BeginPuzzle()
1569: </code></pre>
1570: <h2 data-number="2.4" id="section-40"><span class="header-section-number">2.4</span> </h2>
1571: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1572: <pre><code>Debug.SetAIName("base-2")
1573:
1574: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1575:
1576: Debug.SetPlayerInfo(0,8000,0,0)
1577: Debug.SetPlayerInfo(1,8000,0,0)
1578:
1579:
1580: -----------------
1581:
1582:
1583: -----------------
1584:
1585:
1586: -----------------
1587:
1588: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1589: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1590:
1591: -----------------
1592:
1593:
1594: -----------------
1595:
1596:
1597: -----------------
1598:
1599: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1600: Debug.ReloadFieldEnd()
1601: aux.BeginPuzzle()
1602: </code></pre>
1603: <h2 data-number="2.5" id="section-41"><span class="header-section-number">2.5</span> </h2>
1604: <p>应该可以把连接 3 吹回去。</p>
1605: <pre><code>Debug.SetAIName("base-2")
1606:
1607: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1608:
1609: Debug.SetPlayerInfo(0,8000,0,0)
1610: Debug.SetPlayerInfo(1,8000,0,0)
1611:
1612:
1613: -----------------
1614:
1615: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1616:
1617: -----------------
1618:
1619: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1620:
1621: -----------------
1622:
1623: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1624: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1625: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1626:
1627: -----------------
1628:
1629: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1630:
1631: -----------------
1632:
1633:
1634: -----------------
1635:
1636: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1637: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1638:
1639: Debug.ReloadFieldEnd()
1640: aux.BeginPuzzle()
1641: </code></pre>
1642: <h2 data-number="2.6" id="section-42"><span class="header-section-number">2.6</span> </h2>
1643: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1644: <pre><code>Debug.SetAIName("base-2")
1645:
1646: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1647:
1648: Debug.SetPlayerInfo(0,8000,0,0)
1649: Debug.SetPlayerInfo(1,8000,0,0)
1650:
1651:
1652: -----------------
1653:
1654:
1655: -----------------
1656:
1657:
1658: -----------------
1659:
1660: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1661: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1662: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1663: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1664:
1665: -----------------
1666:
1667:
1668: -----------------
1669:
1670:
1671: -----------------
1672:
1673: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1674: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1675: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1676:
1677: Debug.ReloadFieldEnd()
1678: aux.BeginPuzzle()
1679: </code></pre>
1680: <h2 data-number="2.7" id="section-43"><span class="header-section-number">2.7</span> </h2>
1681: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1682: <pre><code>Debug.SetAIName("base-2")
1683:
1684: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1685:
1686: Debug.SetPlayerInfo(0,8000,0,0)
1687: Debug.SetPlayerInfo(1,8000,0,0)
1688:
1689:
1690: -----------------
1691:
1692: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1693: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1694: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1695: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1696: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1697: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1698: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1699: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1700:
1701: -----------------
1702:
1703:
1704: -----------------
1705:
1706: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1707:
1708: -----------------
1709:
1710:
1711: -----------------
1712:
1713:
1714: -----------------
1715:
1716:
1717: Debug.ReloadFieldEnd()
1718: aux.BeginPuzzle()
1719: </code></pre>
1720: <h2 data-number="2.8" id="section-44"><span class="header-section-number">2.8</span> </h2>
1721: <p>应该可以发动反骨王的效果。</p>
1722: <pre><code>Debug.SetAIName("base-2")
1723:
1724: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1725:
1726: Debug.SetPlayerInfo(0,8000,0,0)
1727: Debug.SetPlayerInfo(1,8000,0,0)
1728:
1729:
1730: -----------------
1731:
1732: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1733: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1734:
1735: -----------------
1736:
1737: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1738:
1739: -----------------
1740:
1741: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1742: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1743:
1744: -----------------
1745:
1746:
1747: -----------------
1748:
1749:
1750: -----------------
1751:
1752:
1753: Debug.ReloadFieldEnd()
1754: aux.BeginPuzzle()
1755: </code></pre>
1756: <h2 data-number="2.9" id="section-45"><span class="header-section-number">2.9</span> </h2>
1757: <p>应该否定企鹅会被永恒混沌限制。</p>
1758: <pre><code>Debug.SetAIName("base-2")
1759:
1760: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1761:
1762: Debug.SetPlayerInfo(0,8000,0,0)
1763: Debug.SetPlayerInfo(1,8000,0,0)
1764:
1765:
1766: -----------------
1767:
1768: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1769: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1770: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1771: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1772:
1773: -----------------
1774:
1775:
1776: -----------------
1777:
1778: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1779: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1780:
1781: -----------------
1782:
1783:
1784: -----------------
1785:
1786:
1787: -----------------
1788:
1789: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1790:
1791: Debug.ReloadFieldEnd()
1792: aux.BeginPuzzle()
1793: </code></pre>
1794: <h2 data-number="2.10" id="section-46"><span class="header-section-number">2.10</span> </h2>
1795: <p>应该可以特召海神。</p>
1796: <pre><code>Debug.SetAIName("base-2")
1797:
1798: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1799:
1800: Debug.SetPlayerInfo(0,8000,0,0)
1801: Debug.SetPlayerInfo(1,8000,0,0)
1802:
1803:
1804: -----------------
1805:
1806: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1807:
1808: -----------------
1809:
1810: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1811:
1812: -----------------
1813:
1814:
1815: -----------------
1816:
1817:
1818: -----------------
1819:
1820:
1821: -----------------
1822:
1823: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1824: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1825:
1826: Debug.ReloadFieldEnd()
1827: aux.BeginPuzzle()
1828: </code></pre>
1829: <h2 data-number="2.11" id="section-47"><span class="header-section-number">2.11</span> </h2>
1830: <p>应该仇恨裂缝可以发动。</p>
1831: <pre><code>Debug.SetAIName("base-2")
1832:
1833: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1834:
1835: Debug.SetPlayerInfo(0,8000,0,0)
1836: Debug.SetPlayerInfo(1,8000,0,0)
1837:
1838:
1839: -----------------
1840:
1841:
1842: -----------------
1843:
1844:
1845: -----------------
1846:
1847: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1848:
1849: -----------------
1850:
1851:
1852: -----------------
1853:
1854:
1855: -----------------
1856:
1857: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1858: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1859:
1860: Debug.ReloadFieldEnd()
1861: aux.BeginPuzzle()
1862: </code></pre>
1863: <h2 data-number="2.12" id="section-48"><span class="header-section-number">2.12</span> </h2>
1864: <p>锈龙不应该被召唤兽除外。</p>
1865: <pre><code>Debug.SetAIName("base-2")
1866:
1867: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1868:
1869: Debug.SetPlayerInfo(0,8000,0,0)
1870: Debug.SetPlayerInfo(1,8000,0,0)
1871:
1872:
1873: -----------------
1874:
1875: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1876: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1877: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1878: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1879:
1880: -----------------
1881:
1882:
1883: -----------------
1884:
1885: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1886:
1887: -----------------
1888:
1889:
1890: -----------------
1891:
1892:
1893: -----------------
1894:
1895:
1896: Debug.ReloadFieldEnd()
1897: aux.BeginPuzzle()
1898: </code></pre>
1899: <h2 data-number="2.13" id="section-49"><span class="header-section-number">2.13</span> </h2>
1900: <p>应该能特召冰水。</p>
1901: <pre><code>Debug.SetAIName("base-2")
1902:
1903: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1904:
1905: Debug.SetPlayerInfo(0,8000,0,0)
1906: Debug.SetPlayerInfo(1,8000,0,0)
1907:
1908:
1909: -----------------
1910:
1911:
1912: -----------------
1913:
1914: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1915:
1916: -----------------
1917:
1918: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1919: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1920:
1921: -----------------
1922:
1923:
1924: -----------------
1925:
1926:
1927: -----------------
1928:
1929: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1930:
1931: Debug.ReloadFieldEnd()
1932: aux.BeginPuzzle()
1933: </code></pre>
1934: <h2 data-number="2.14" id="section-50"><span class="header-section-number">2.14</span> </h2>
1935: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1936: <pre><code>Debug.SetAIName("AI")
1937: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1938: Debug.SetPlayerInfo(0,8000,0,0)
1939: Debug.SetPlayerInfo(1,8000,0,0)
1940:
1941: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1942:
1943: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1944: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1945:
1946: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1947: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1948:
1949: Debug.ReloadFieldEnd()
1950: aux.BeginPuzzle()
1951: </code></pre>
1952: <h2 data-number="2.15" id="section-51"><span class="header-section-number">2.15</span> </h2>
1953: <p>应该喷气龙不能特召。</p>
1954: <pre><code>Debug.SetAIName("AI")
1955: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1956: Debug.SetPlayerInfo(0,8000,0,0)
1957: Debug.SetPlayerInfo(1,8000,0,0)
1958:
1959: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1960:
1961: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1962:
1963: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1964: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1965:
1966: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1967:
1968: Debug.ReloadFieldEnd()
1969: aux.BeginPuzzle()
1970: </code></pre>
1971: <h2 data-number="2.16" id="section-52"><span class="header-section-number">2.16</span> </h2>
1972: <p>应该不能发动简易融合。</p>
1973: <pre><code>Debug.SetAIName("base-2")
1974:
1975: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1976:
1977: Debug.SetPlayerInfo(0,1400,0,0)
1978: Debug.SetPlayerInfo(1,8000,0,0)
1979:
1980: -----------------
1981:
1982: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1983: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1984:
1985: -----------------
1986:
1987: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1988:
1989: -----------------
1990:
1991:
1992: -----------------
1993:
1994:
1995: -----------------
1996:
1997:
1998: -----------------
1999:
2000:
2001: Debug.ReloadFieldEnd()
2002: aux.BeginPuzzle()
2003: </code></pre>
2004: <h2 data-number="2.17" id="section-53"><span class="header-section-number">2.17</span> </h2>
2005: <p>应该不能羽衣精效果。</p>
2006: <pre><code>Debug.SetAIName("base-2")
2007:
2008: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2009:
2010: Debug.SetPlayerInfo(0,8000,0,0)
2011: Debug.SetPlayerInfo(1,8000,0,0)
2012:
2013: -----------------
2014:
2015: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2016: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2017: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2018:
2019: -----------------
2020:
2021:
2022: -----------------
2023:
2024: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2025:
2026: -----------------
2027:
2028:
2029: -----------------
2030:
2031:
2032: -----------------
2033:
2034:
2035: Debug.ReloadFieldEnd()
2036: aux.BeginPuzzle()
2037: </code></pre>
2038: <h2 data-number="2.18" id="section-54"><span class="header-section-number">2.18</span> </h2>
2039: <p>应该不能以被无效的双龙为代价。</p>
2040: <pre><code>Debug.SetAIName("base-2")
2041:
2042: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2043:
2044: Debug.SetPlayerInfo(0,8000,0,0)
2045: Debug.SetPlayerInfo(1,8000,0,0)
2046:
2047: -----------------
2048:
2049:
2050: -----------------
2051:
2052:
2053: -----------------
2054:
2055: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2056: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2057:
2058: -----------------
2059:
2060:
2061: -----------------
2062:
2063:
2064: -----------------
2065:
2066: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2067:
2068: Debug.ReloadFieldEnd()
2069: aux.BeginPuzzle()
2070: </code></pre>
2071: <h2 data-number="2.19" id="section-55"><span class="header-section-number">2.19</span> </h2>
2072: <p>应该不能以技能抽取为代价。</p>
2073: <pre><code>Debug.SetAIName("base-2")
2074:
2075: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2076:
2077: Debug.SetPlayerInfo(0,8000,0,0)
2078: Debug.SetPlayerInfo(1,8000,0,0)
2079:
2080: -----------------
2081:
2082:
2083: -----------------
2084:
2085:
2086: -----------------
2087:
2088: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2089: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2090:
2091: -----------------
2092:
2093:
2094: -----------------
2095:
2096:
2097: -----------------
2098:
2099: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2100:
2101: Debug.ReloadFieldEnd()
2102: aux.BeginPuzzle()
2103: </code></pre>
2104: <h2 data-number="2.20" id="section-56"><span class="header-section-number">2.20</span> </h2>
2105: <p>应该不能发动超银河。</p>
2106: <pre><code>Debug.SetAIName("base-2")
2107:
2108: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2109:
2110: Debug.SetPlayerInfo(0,8000,0,0)
2111: Debug.SetPlayerInfo(1,8000,0,0)
2112:
2113: -----------------
2114:
2115: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2116: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2117:
2118: -----------------
2119:
2120:
2121: -----------------
2122:
2123: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2124:
2125: -----------------
2126:
2127:
2128: -----------------
2129:
2130:
2131: -----------------
2132:
2133: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2134:
2135: Debug.ReloadFieldEnd()
2136: aux.BeginPuzzle()
2137: </code></pre>
2138: <h2 data-number="2.21" id="section-57"><span class="header-section-number">2.21</span> </h2>
2139: <p>应该不能发动六武众效果。</p>
2140: <pre><code>Debug.SetAIName("base-2")
2141:
2142: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2143:
2144: Debug.SetPlayerInfo(0,8000,0,0)
2145: Debug.SetPlayerInfo(1,8000,0,0)
2146:
2147: -----------------
2148:
2149:
2150: -----------------
2151:
2152:
2153: -----------------
2154:
2155: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2156: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2157: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2158: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2159:
2160: -----------------
2161:
2162:
2163: -----------------
2164:
2165:
2166: -----------------
2167:
2168:
2169: Debug.ReloadFieldEnd()
2170: aux.BeginPuzzle()
2171: </code></pre>
2172: <h2 data-number="2.22" id="section-58"><span class="header-section-number">2.22</span> </h2>
2173: <p>应该可以发动新宇融合。</p>
2174: <pre><code>Debug.SetAIName("base-2")
2175:
2176: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2177:
2178: Debug.SetPlayerInfo(0,8000,0,0)
2179: Debug.SetPlayerInfo(1,8000,0,0)
2180:
2181: -----------------
2182:
2183:
2184: -----------------
2185:
2186: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2187:
2188: -----------------
2189:
2190: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2191: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2192: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2193:
2194: -----------------
2195:
2196:
2197: -----------------
2198:
2199:
2200: -----------------
2201:
2202:
2203: Debug.ReloadFieldEnd()
2204: aux.BeginPuzzle()
2205: </code></pre>
2206: <h2 data-number="2.23" id="section-59"><span class="header-section-number">2.23</span> </h2>
2207: <p>应该对方恢复 1800 基本分。</p>
2208: <pre><code>Debug.SetAIName("base-2")
2209:
2210: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2211:
2212: Debug.SetPlayerInfo(0,8000,0,0)
2213: Debug.SetPlayerInfo(1,8000,0,0)
2214:
2215: -----------------
2216:
2217:
2218: -----------------
2219:
2220:
2221: -----------------
2222:
2223: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2224: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2225: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2226: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2227: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2228:
2229: -----------------
2230:
2231: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2232:
2233: -----------------
2234:
2235:
2236: -----------------
2237:
2238: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2239: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2240: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2241:
2242: Debug.ReloadFieldEnd()
2243: aux.BeginPuzzle()
2244: </code></pre>
2245: <h2 data-number="2.24" id="section-60"><span class="header-section-number">2.24</span> </h2>
2246: <p>应该不是 1000 伤害。</p>
2247: <pre><code>Debug.SetAIName("base-2")
2248:
2249: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2250:
2251: Debug.SetPlayerInfo(0,800,0,0)
2252: Debug.SetPlayerInfo(1,8000,0,0)
2253:
2254: -----------------
2255:
2256:
2257: -----------------
2258:
2259:
2260: -----------------
2261:
2262: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2263: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2264:
2265: -----------------
2266:
2267:
2268: -----------------
2269:
2270:
2271: -----------------
2272:
2273: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2274: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2275:
2276: Debug.ReloadFieldEnd()
2277: aux.BeginPuzzle()
2278: </code></pre>
2279: <h2 data-number="2.25" id="section-61"><span class="header-section-number">2.25</span> </h2>
2280: <p>应该我方不受伤害。</p>
2281: <pre><code>Debug.SetAIName("base-2")
2282:
2283: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2284:
2285: Debug.SetPlayerInfo(0,8000,0,0)
2286: Debug.SetPlayerInfo(1,8000,0,0)
2287:
2288: -----------------
2289:
2290:
2291: -----------------
2292:
2293:
2294: -----------------
2295:
2296: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2297: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2298: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2299: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2300:
2301: -----------------
2302:
2303:
2304: -----------------
2305:
2306:
2307: -----------------
2308:
2309: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2310:
2311: Debug.ReloadFieldEnd()
2312: aux.BeginPuzzle()
2313: </code></pre>
2314: <h2 data-number="2.26" id="section-62"><span class="header-section-number">2.26</span> </h2>
2315: <p>应该衍生物不被破坏。</p>
2316: <pre><code>Debug.SetAIName("base-2")
2317:
2318: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2319:
2320: Debug.SetPlayerInfo(0,8000,0,0)
2321: Debug.SetPlayerInfo(1,8000,0,0)
2322:
2323: -----------------
2324:
2325:
2326: -----------------
2327:
2328:
2329: -----------------
2330:
2331: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2332: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2333: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2334: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2335: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2336:
2337: -----------------
2338:
2339:
2340: -----------------
2341:
2342:
2343: -----------------
2344:
2345:
2346: Debug.ReloadFieldEnd()
2347: aux.BeginPuzzle()
2348: </code></pre>
2349: <h2 data-number="2.27" id="section-63"><span class="header-section-number">2.27</span> </h2>
2350: <p>应该有一次特召机会。</p>
2351: <pre><code>Debug.SetAIName("base-2")
2352:
2353: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2354:
2355: Debug.SetPlayerInfo(0,8000,0,0)
2356: Debug.SetPlayerInfo(1,8000,0,0)
2357:
2358: -----------------
2359:
2360: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2361: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2362: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2363:
2364: -----------------
2365:
2366: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2367: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2368:
2369: -----------------
2370:
2371: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2372: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2373:
2374: -----------------
2375:
2376:
2377: -----------------
2378:
2379:
2380: -----------------
2381:
2382:
2383: Debug.ReloadFieldEnd()
2384: --~ aux.BeginPuzzle()
2385: </code></pre>
2386: <h2 data-number="2.28" id="section-64"><span class="header-section-number">2.28</span> </h2>
2387: <p>应该不回到卡组。</p>
2388: <pre><code>Debug.SetAIName("base-2")
2389:
2390: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2391:
2392: Debug.SetPlayerInfo(0,8000,0,0)
2393: Debug.SetPlayerInfo(1,8000,0,0)
2394:
2395: -----------------
2396:
2397:
2398: -----------------
2399:
2400: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2401:
2402: -----------------
2403:
2404: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2405:
2406: -----------------
2407:
2408:
2409: -----------------
2410:
2411:
2412: -----------------
2413:
2414:
2415: Debug.ReloadFieldEnd()
2416: aux.BeginPuzzle()
2417: </code></pre>
2418: <h2 data-number="2.29" id="section-65"><span class="header-section-number">2.29</span> </h2>
2419: <p>应该要用龙星作为素材。</p>
2420: <pre><code>Debug.SetAIName("base-2")
2421:
2422: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2423:
2424: Debug.SetPlayerInfo(0,8000,0,0)
2425: Debug.SetPlayerInfo(1,8000,0,0)
2426:
2427: -----------------
2428:
2429: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2430:
2431: -----------------
2432:
2433: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2434:
2435: -----------------
2436:
2437: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2438: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2439: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2440: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2441:
2442: -----------------
2443:
2444:
2445: -----------------
2446:
2447:
2448: -----------------
2449:
2450:
2451: Debug.ReloadFieldEnd()
2452: aux.BeginPuzzle()
2453: </code></pre>
2454: <h2 data-number="2.30" id="section-66"><span class="header-section-number">2.30</span> </h2>
2455: <p>应该不能召唤魔王。</p>
2456: <pre><code>Debug.SetAIName("base-2")
2457:
2458: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2459:
2460: Debug.SetPlayerInfo(0,8000,0,0)
2461: Debug.SetPlayerInfo(1,8000,0,0)
2462:
2463: -----------------
2464:
2465: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2466: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2467:
2468: -----------------
2469:
2470:
2471: -----------------
2472:
2473: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2474: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2475:
2476: -----------------
2477:
2478:
2479: -----------------
2480:
2481:
2482: -----------------
2483:
2484: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2485:
2486: Debug.ReloadFieldEnd()
2487: aux.BeginPuzzle()
2488: </code></pre>
2489: <h2 data-number="2.31" id="section-67"><span class="header-section-number">2.31</span> </h2>
2490: <p>应该不能特召野鸭。</p>
2491: <pre><code>Debug.SetAIName("base-2")
2492:
2493: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2494:
2495: Debug.SetPlayerInfo(0,8000,0,0)
2496: Debug.SetPlayerInfo(1,8000,0,0)
2497:
2498: -----------------
2499:
2500: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2501: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2502: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2503:
2504: -----------------
2505:
2506:
2507: -----------------
2508:
2509:
2510: -----------------
2511:
2512:
2513: -----------------
2514:
2515:
2516: -----------------
2517:
2518: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2519:
2520: Debug.ReloadFieldEnd()
2521: aux.BeginPuzzle()
2522: </code></pre>
2523: <h2 data-number="2.32" id="section-68"><span class="header-section-number">2.32</span> </h2>
2524: <p>应该不能解放古怪恶魔。</p>
2525: <pre><code>Debug.SetAIName("base-2")
2526:
2527: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2528:
2529: Debug.SetPlayerInfo(0,8000,0,0)
2530: Debug.SetPlayerInfo(1,8000,0,0)
2531:
2532: -----------------
2533:
2534: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2535: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2536:
2537: -----------------
2538:
2539:
2540: -----------------
2541:
2542:
2543: -----------------
2544:
2545:
2546: -----------------
2547:
2548:
2549: -----------------
2550:
2551: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2552:
2553: Debug.ReloadFieldEnd()
2554: aux.BeginPuzzle()
2555: </code></pre>
2556: <h2 data-number="2.33" id="section-69"><span class="header-section-number">2.33</span> </h2>
2557: <p>应该能发轰炸龙的效果。</p>
2558: <pre><code>Debug.SetAIName("base-2")
2559:
2560: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2561:
2562: Debug.SetPlayerInfo(0,8000,0,0)
2563: Debug.SetPlayerInfo(1,8000,0,0)
2564:
2565: -----------------
2566:
2567:
2568: -----------------
2569:
2570:
2571: -----------------
2572:
2573: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2574: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2575:
2576: -----------------
2577:
2578:
2579: -----------------
2580:
2581:
2582: -----------------
2583:
2584: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2585: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2586:
2587: Debug.ReloadFieldEnd()
2588: aux.BeginPuzzle()
2589: </code></pre>
2590: <h2 data-number="2.34" id="section-70"><span class="header-section-number">2.34</span> </h2>
2591: <p>应该可以连续攻击。</p>
2592: <pre><code>Debug.SetAIName("base-2")
2593:
2594: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2595:
2596: Debug.SetPlayerInfo(0,8000,0,0)
2597: Debug.SetPlayerInfo(1,8000,0,0)
2598:
2599: -----------------
2600:
2601:
2602: -----------------
2603:
2604: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2605: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2606:
2607: -----------------
2608:
2609: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2610: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2611: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2612: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2613: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2614:
2615: -----------------
2616:
2617: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2618:
2619: -----------------
2620:
2621:
2622: -----------------
2623:
2624: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2625:
2626: Debug.ReloadFieldEnd()
2627: aux.BeginPuzzle()
2628: </code></pre>
2629: <h2 data-number="2.35" id="section-71"><span class="header-section-number">2.35</span> </h2>
2630: <p>应该可以特召紫翠玉龙。</p>
2631: <pre><code>Debug.SetAIName("base-2")
2632:
2633: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2634:
2635: Debug.SetPlayerInfo(0,8000,0,0)
2636: Debug.SetPlayerInfo(1,8000,0,0)
2637:
2638: -----------------
2639:
2640: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2641:
2642: -----------------
2643:
2644: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2645: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2646:
2647: -----------------
2648:
2649: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2650: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2651: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2652: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2653: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2654:
2655: Debug.ReloadFieldEnd()
2656: --~ aux.BeginPuzzle()
2657: </code></pre>
2658: <h2 data-number="2.36" id="section-72"><span class="header-section-number">2.36</span> </h2>
2659: <p>应该可以发动特洛伊炸弹。</p>
2660: <pre><code>Debug.SetAIName("base-2")
2661:
2662: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2663:
2664: Debug.SetPlayerInfo(0,8000,0,0)
2665: Debug.SetPlayerInfo(1,8000,0,0)
2666:
2667: -----------------
2668:
2669:
2670: -----------------
2671:
2672:
2673: -----------------
2674:
2675: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2676:
2677: -----------------
2678:
2679:
2680: -----------------
2681:
2682:
2683: -----------------
2684:
2685: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2686: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2687:
2688: Debug.ReloadFieldEnd()
2689: aux.BeginPuzzle()
2690: </code></pre>
2691: <h2 data-number="2.37" id="section-73"><span class="header-section-number">2.37</span> </h2>
2692: <p>应该不能发动废品收集者效果。</p>
2693: <pre><code>Debug.SetAIName("base-2")
2694:
2695: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2696:
2697: Debug.SetPlayerInfo(0,8000,0,0)
2698: Debug.SetPlayerInfo(1,8000,0,0)
2699:
2700: -----------------
2701:
2702: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2703:
2704: -----------------
2705:
2706:
2707: -----------------
2708:
2709: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2710:
2711: -----------------
2712:
2713: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2714:
2715: -----------------
2716:
2717:
2718: -----------------
2719:
2720:
2721: Debug.ReloadFieldEnd()
2722: aux.BeginPuzzle()
2723: </code></pre>
2724: <h2 data-number="2.38" id="section-74"><span class="header-section-number">2.38</span> </h2>
2725: <p>应该可以选择适用神殿还是适用狂时钟的效果。</p>
2726: <pre><code>Debug.SetAIName("base-2")
2727:
2728: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2729:
2730: Debug.SetPlayerInfo(0,8000,0,0)
2731: Debug.SetPlayerInfo(1,8000,0,0)
2732:
2733: -----------------
2734:
2735: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2736: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2737: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2738: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2739: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2740: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2741:
2742: -----------------
2743:
2744: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2745:
2746: -----------------
2747:
2748: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2749: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2750: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2751:
2752: -----------------
2753:
2754:
2755: -----------------
2756:
2757:
2758: -----------------
2759:
2760: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2761:
2762: Debug.ReloadFieldEnd()
2763: aux.BeginPuzzle()
2764: Debug.SetAIName("base-2")
2765:
2766: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2767:
2768: Debug.SetPlayerInfo(0,8000,0,0)
2769: Debug.SetPlayerInfo(1,8000,0,0)
2770:
2771: -----------------
2772:
2773: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2774: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2775: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2776: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2777: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2778: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2779:
2780: -----------------
2781:
2782: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2783:
2784: -----------------
2785:
2786: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2787: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2788: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2789:
2790: -----------------
2791:
2792:
2793: -----------------
2794:
2795:
2796: -----------------
2797:
2798: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2799:
2800: Debug.ReloadFieldEnd()
2801: aux.BeginPuzzle()
2802: </code></pre>
2803: <h2 data-number="2.39" id="section-75"><span class="header-section-number">2.39</span> </h2>
2804: <p>应该游戏不崩溃。</p>
2805: <pre><code>Debug.SetAIName("base-2")
2806:
2807: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2808:
2809: Debug.SetPlayerInfo(0,8000,0,0)
2810: Debug.SetPlayerInfo(1,8000,0,0)
2811:
2812: -----------------
2813:
2814:
2815: -----------------
2816:
2817:
2818: -----------------
2819:
2820: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2821: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2822: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2823:
2824: -----------------
2825:
2826:
2827: -----------------
2828:
2829:
2830: -----------------
2831:
2832: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2833: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2834:
2835: Debug.ReloadFieldEnd()
2836: aux.BeginPuzzle()
2837: </code></pre>
2838: <h2 data-number="2.40" id="section-76"><span class="header-section-number">2.40</span> </h2>
2839: <p>应该可以选择适用顺序。</p>
2840: <pre><code>Debug.SetAIName("base-2")
2841:
2842: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2843:
2844: Debug.SetPlayerInfo(0,500,0,0)
2845: Debug.SetPlayerInfo(1,8000,0,0)
2846:
2847: -----------------
2848:
2849:
2850: -----------------
2851:
2852:
2853: -----------------
2854:
2855: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2856: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2857:
2858: -----------------
2859:
2860:
2861: -----------------
2862:
2863:
2864: -----------------
2865:
2866:
2867: Debug.ReloadFieldEnd()
2868: aux.BeginPuzzle()
2869: </code></pre>
2870: <h2 data-number="2.41" id="section-77"><span class="header-section-number">2.41</span> </h2>
2871: <p>应该不是如此分别计算。</p>
2872: <pre><code>Debug.SetAIName("base-2")
2873:
2874: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2875:
2876: Debug.SetPlayerInfo(0,8000,0,0)
2877: Debug.SetPlayerInfo(1,8000,0,0)
2878:
2879: -----------------
2880:
2881:
2882: -----------------
2883:
2884: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2885: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2886: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2887: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2888: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2889: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2890: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2891: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2892: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2893: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2894: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2895: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2896:
2897: -----------------
2898:
2899: Debug.AddCard(48814566,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2900: Debug.AddCard(48814566,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2901: Debug.AddCard(68073522,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
2902: Debug.AddCard(68073522,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2903:
2904: -----------------
2905:
2906:
2907: -----------------
2908:
2909: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2910: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2911: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2912: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2913: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2914: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2915: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2916: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2917: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2918: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2919: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2920: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2921:
2922: -----------------
2923:
2924:
2925: Debug.ReloadFieldEnd()
2926: aux.BeginPuzzle()
2927: </code></pre>
2928: <h2 data-number="2.42" id="section-78"><span class="header-section-number">2.42</span> </h2>
2929: <p>应该可以正常处理骚灵效果。</p>
2930: <pre><code>Debug.SetAIName("base-2")
2931:
2932: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2933:
2934: Debug.SetPlayerInfo(0,8000,0,0)
2935: Debug.SetPlayerInfo(1,8000,0,0)
2936:
2937: -----------------
2938:
2939: Debug.AddCard(47355498,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2940: Debug.AddCard(52927340,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2941:
2942: -----------------
2943:
2944:
2945: -----------------
2946:
2947: Debug.AddCard(49032236,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2948: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2949: Debug.AddCard(53143898,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2950:
2951: -----------------
2952:
2953:
2954: -----------------
2955:
2956:
2957: -----------------
2958:
2959:
2960: Debug.ReloadFieldEnd()
2961: aux.BeginPuzzle()
2962: </code></pre>
2963: <h2 data-number="2.43" id="section-79"><span class="header-section-number">2.43</span> </h2>
2964: <p>应该不能发动时钟蜥蜴的效果。</p>
2965: <pre><code>Debug.SetAIName("base-2")
2966:
2967: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2968:
2969: Debug.SetPlayerInfo(0,8000,0,0)
2970: Debug.SetPlayerInfo(1,8000,0,0)
2971:
2972: -----------------
2973:
2974: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2975: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2976:
2977: -----------------
2978:
2979: Debug.AddCard(10817524,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2980:
2981: -----------------
2982:
2983: Debug.AddCard(30398342,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2984: Debug.AddCard(51476410,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2985:
2986: -----------------
2987:
2988:
2989: -----------------
2990:
2991:
2992: -----------------
2993:
2994:
2995: Debug.ReloadFieldEnd()
2996: aux.BeginPuzzle()
2997: </code></pre>
2998: <h2 data-number="2.44" id="section-80"><span class="header-section-number">2.44</span> </h2>
2999: <p>应该不能发动莫忘骨头派对的效果。</p>
3000: <pre><code>Debug.SetAIName("base-2")
3001:
3002: Debug.ReloadFieldBegin(DUEL_SIMPLE_AI,5)
3003:
3004: Debug.SetPlayerInfo(0,8000,0,0)
3005: Debug.SetPlayerInfo(1,8000,0,0)
3006:
3007: -----------------
3008:
3009: Debug.AddCard(80722024,0,0,LOCATION_GRAVE,0,POS_FACEUP)
3010:
3011: -----------------
3012:
3013:
3014: -----------------
3015:
3016: Debug.AddCard(81945676,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3017:
3018: -----------------
3019:
3020:
3021: -----------------
3022:
3023:
3024: -----------------
3025:
3026:
3027: Debug.ReloadFieldEnd()
3028: aux.BeginPuzzle()
3029: </code></pre>
3030: <h1 data-number="3" id="小结"><span class="header-section-number">3</span> 小结</h1>
3031: <p>异常出现的原因主要有:</p>
3032: <ol type="1">
3033: <li><p>预测能力的缺失</p>
3034: <ol type="1">
3035: <li><p>比如「异界共鸣-同调融合」,无法预测墓地</p></li>
3036: <li><p>比如「战华盟将-双龙」,无法预测对象</p></li>
3037: </ol></li>
3038: <li><p>适用顺序的缺失</p>
3039: <ol type="1">
3040: <li><p>比如多个同级效果代价,应该可以选择先适用哪个效果代价</p></li>
3041: <li><p>比如「缺陷编译器」,应该可以选择适用的卡</p></li>
3042: </ol></li>
3043: <li><p>统一结算与分开结算的混淆</p>
3044: <ol type="1">
3045: <li>比如「魂吸收」,把应该统一结算的效果进行分开结算了</li>
3046: </ol></li>
3047: <li><p>效果执行过程中的判定区域改变</p>
3048: <ol type="1">
3049: <li>比如「魔导兽 迦楼罗」</li>
3050: </ol></li>
3051: <li><p>效果的不固定</p>
3052: <ol type="1">
3053: <li>比如「十二兽 鸡拳」</li>
3054: </ol></li>
3055: <li><p>素材范围的扩大</p>
3056: <ol type="1">
3057: <li>比如「龙子」,帮其他卡也扩大了素材范围</li>
3058: </ol></li>
3059: <li><p>字段的不变</p>
3060: <ol type="1">
3061: <li>比如「英雄假面」,应该改变字段</li>
3062: </ol></li>
3063: <li><p>条件未附加</p>
3064: <ol type="1">
3065: <li>比如「灵魂交错」,应该为其他卡增加一个强制条件</li>
3066: </ol></li>
3067: </ol>
3068: <p>暂时先小结这些吧。</p>
3069: <h1 data-number="4" id="原因"><span class="header-section-number">4</span> 原因</h1>
3070: <h2 data-number="4.1" id="召唤时的卡名提示"><span class="header-section-number">4.1</span> 召唤时的卡名提示</h2>
3071: <p>(在残局模式中)</p>
3072: <p>当我方召唤「悠悠」时,会有一个关于「悠悠」的卡名提示。</p>
3073: <p>当对方召唤「悠悠」时,<b>不会有</b>一个关于「悠悠」的卡名提示。</p>
3074: <p>在我方召唤「悠悠」时,会产生 MSG_HINT 和 MSG_SELECT_PLACE 。</p>
3075: <p>但在对方召唤「悠悠」时,只会产生 MSG_SELECT_PLACE 。</p>
3076: <p>这是因为 single_mode.cpp 的 SinglePlayAnalyze 在进行 MSG_HINT
3077: 的消息转发时会做一个多余的玩家判断。</p>
3078: <pre><code>Debug.SetAIName("base-2")
3079:
3080: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3081:
3082: Debug.SetPlayerInfo(0,8000,0,0)
3083:
3084: Debug.SetPlayerInfo(1,8000,0,0)
3085:
3086:
3087: -----------------
3088:
3089: Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3090:
3091: -----------------
3092:
3093:
3094: -----------------
3095:
3096:
3097: -----------------
3098:
3099: Debug.AddCard(27288416,1,1,LOCATION_HAND,0,POS_FACEDOWN)
3100:
3101: -----------------
3102:
3103:
3104: -----------------
3105:
3106:
3107: Debug.ReloadFieldEnd()
3108:
3109: --~ aux.BeginPuzzle()
3110: </code></pre>
3111: <h2 data-number="4.2" id="料理对决类的失误"><span class="header-section-number">4.2</span> 料理对决类的失误</h2>
3112: <h3 data-number="4.2.1" id="分析"><span class="header-section-number">4.2.1</span> 分析</h3>
3113: <p>「糕冷的料理对决」<b>应该可以</b>把「圣菓使
3114: 考维曲天使」特殊召唤到对方的额外怪兽区域,但现在,虽然出现了代表可选的背景线,但是却不能选择那个区域。</p>
3115: <p>同样的事情,也发生在残局模式中,比如当我方控制对方要特殊召唤怪兽到额外怪兽区域时,就也出现了代表可选的背景线,但是却不能选择那个区域。</p>
3116: <p>通过对残局模式的追踪,可以发现,当我方控制对方要特殊召唤怪兽到额外怪兽区域时,
3117: MSG_SELECT_PLACE 有两个值是异常的:</p>
3118: <ol type="1">
3119: <li><p>hovered_controler</p></li>
3120: <li><p>selectable_field</p></li>
3121: </ol>
3122: <p>当要确定 selectable_field 时, hovered_controler 的值会影响到
3123: selectable_field 的值,主要是让 selectable_field 的高 16 位与低 16
3124: 位进行互换。</p>
3125: <p>也就是说,低 16 位用来表示我方可选区域,高 16
3126: 位用来表示对方可选区域。</p>
3127: <p>之所以要用互换,而不是用直接移位,估计是因为我方与对方的视角不同。</p>
3128: <p>那么为什么 hovered_controler 的值会出现异常?</p>
3129: <p>这是因为 event_handler.cpp
3130: 在处理额外怪兽区域悬停消息的时候,只考虑到了这个区域是否有卡,而没有考虑到
3131: selectable_field 。</p>
3132: <h3 data-number="4.2.2" id="section-81"><span class="header-section-number">4.2.2</span> </h3>
3133: <pre><code>Debug.SetAIName("base-2")
3134:
3135: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
3136:
3137: Debug.SetPlayerInfo(0,8000,0,0)
3138:
3139: Debug.SetPlayerInfo(1,8000,0,0)
3140:
3141:
3142: -----------------
3143:
3144: Debug.AddCard(46485778,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3145: Debug.AddCard(14283055,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3146:
3147: -----------------
3148:
3149: Debug.AddCard(26435595,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3150:
3151: -----------------
3152:
3153:
3154: -----------------
3155:
3156:
3157: -----------------
3158:
3159:
3160: -----------------
3161:
3162:
3163: Debug.ReloadFieldEnd()
3164:
3165: aux.BeginPuzzle()
3166:
3167: </code></pre>
3168: <h3 data-number="4.2.3" id="section-82"><span class="header-section-number">4.2.3</span> </h3>
3169: <pre><code>Debug.SetAIName("base-2")
3170:
3171: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3172:
3173: Debug.SetPlayerInfo(0,8000,0,0)
3174:
3175: Debug.SetPlayerInfo(1,8000,0,0)
3176:
3177:
3178: -----------------
3179:
3180:
3181: -----------------
3182:
3183:
3184: -----------------
3185:
3186: Debug.AddCard(45815891,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3187:
3188: -----------------
3189:
3190:
3191: -----------------
3192:
3193: Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3194:
3195: -----------------
3196:
3197: Debug.AddCard(27288416,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3198:
3199: Debug.ReloadFieldEnd()
3200:
3201: --~ aux.BeginPuzzle()
3202:
3203: </code></pre>
3204: <h3 data-number="4.2.4" id="section-83"><span class="header-section-number">4.2.4</span> </h3>
3205: <pre><code>Debug.SetAIName("base-2")
3206:
3207: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3208:
3209: Debug.SetPlayerInfo(0,8000,0,0)
3210:
3211: Debug.SetPlayerInfo(1,8000,0,0)
3212:
3213:
3214: -----------------
3215:
3216:
3217: -----------------
3218:
3219:
3220: -----------------
3221:
3222: Debug.AddCard(45815891,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
3223:
3224: -----------------
3225:
3226:
3227: -----------------
3228:
3229: Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3230:
3231: -----------------
3232:
3233: Debug.AddCard(27288416,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3234:
3235: Debug.ReloadFieldEnd()
3236:
3237: --~ aux.BeginPuzzle()
3238:
3239: </code></pre>
3240: <h3 data-number="4.2.5" id="section-84"><span class="header-section-number">4.2.5</span> </h3>
3241: <pre><code>Debug.SetAIName("base-2")
3242:
3243: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3244:
3245: Debug.SetPlayerInfo(0,8000,0,0)
3246:
3247: Debug.SetPlayerInfo(1,8000,0,0)
3248:
3249:
3250: -----------------
3251:
3252:
3253: -----------------
3254:
3255:
3256: -----------------
3257:
3258: Debug.AddCard(45815891,0,0,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
3259:
3260: -----------------
3261:
3262:
3263: -----------------
3264:
3265: Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3266:
3267: -----------------
3268:
3269: Debug.AddCard(27288416,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3270:
3271: Debug.ReloadFieldEnd()
3272:
3273: --~ aux.BeginPuzzle()
3274:
3275: </code></pre>
3276: <h2 data-number="4.3" id="残局模式的-act.png-问题"><span class="header-section-number">4.3</span> 残局模式的 act.png 问题</h2>
3277: <h3 data-number="4.3.1" id="分析-1"><span class="header-section-number">4.3.1</span> 分析</h3>
3278: <p>当我方在残局模式控制对方并且到了对方回合时, act.png
3279: 并没有显示到对方区域,而是显示到了我方区域。</p>
3280: <p>这是由于 drawing.cpp 在绘制 act.png
3281: 时并<b>没有考虑到</b>残局模式的这一情况。</p>
3282: <p>也就是说,一般情况下是遇不到这个失误的。</p>
3283: <h3 data-number="4.3.2" id="section-85"><span class="header-section-number">4.3.2</span> </h3>
3284: <pre><code>Debug.SetAIName("base-2")
3285:
3286: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3287:
3288: Debug.SetPlayerInfo(0,8000,0,0)
3289:
3290: Debug.SetPlayerInfo(1,8000,0,0)
3291:
3292:
3293: -----------------
3294:
3295:
3296: -----------------
3297:
3298:
3299: -----------------
3300:
3301: --~ Debug.AddCard(45815891,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
3302:
3303: -----------------
3304:
3305:
3306: -----------------
3307:
3308: Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3309: Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3310:
3311: -----------------
3312:
3313: Debug.AddCard(27288416,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3314: Debug.AddCard(27288416,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3315:
3316: Debug.ReloadFieldEnd()
3317:
3318: --~ aux.BeginPuzzle()
3319: </code></pre>
3320: <h3 data-number="4.3.3" id="section-86"><span class="header-section-number">4.3.3</span> </h3>
3321: <pre><code>Debug.SetAIName("base-2")
3322:
3323: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3324:
3325: Debug.SetPlayerInfo(0,8000,0,0)
3326:
3327: Debug.SetPlayerInfo(1,8000,0,0)
3328:
3329:
3330: -----------------
3331:
3332: Debug.AddCard(95448692,0,0,LOCATION_GRAVE,0,POS_FACEUP)
3333:
3334: -----------------
3335:
3336:
3337: -----------------
3338:
3339:
3340: -----------------
3341:
3342: Debug.AddCard(95448692,1,1,LOCATION_GRAVE,0,POS_FACEUP)
3343:
3344: -----------------
3345:
3346:
3347: -----------------
3348:
3349:
3350: Debug.ReloadFieldEnd()
3351:
3352: --~ aux.BeginPuzzle()
3353:
3354: </code></pre>
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