游戏王残局简化版

Annotation For single/pkd-01_衍生版_01.lua
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Annotation For single/pkd-01_衍生版_01.lua

Lines of single/pkd-01_衍生版_01.lua from check-in c59e306205 that are changed by the sequence of edits moving toward check-in 124ac4b809:

                         1: Debug.SetAIName("pkd-01_衍生版_01")
                         2: 
                         3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
                         4: 
                         5: Debug.SetPlayerInfo(0,100,0,0)
c59e306205 2023-10-07    6: Debug.SetPlayerInfo(1,20000,0,0)
                         7: 
                         8: -----------------
                         9: 
                        10: Debug.AddCard(5560911,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        11: Debug.AddCard(9742784,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        12: Debug.AddCard(71645242,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        13: --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        14: --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        15: Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        16: --~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        17: Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        18: Debug.AddCard(48770333,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        19: Debug.AddCard(28674152,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        20: Debug.AddCard(75732622,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        21: Debug.AddCard(11163040,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        22: 
                        23: -----------------
                        24: 
                        25: Debug.AddCard(34408491,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        26: Debug.AddCard(33698022,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        27: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        28: --~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        29: Debug.AddCard(53325667,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        30: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        31: Debug.AddCard(81846453,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        32: Debug.AddCard(44405066,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        33: Debug.AddCard(52119435,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        34: Debug.AddCard(99111753,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        35: Debug.AddCard(28776350,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        36: Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        37: Debug.AddCard(98095162,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        38: Debug.AddCard(41999284,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        39: 
                        40: -----------------
                        41: 
                        42: 
                        43: -----------------
                        44: 
                        45: 
                        46: -----------------
                        47: 
                        48: 
                        49: -----------------
                        50: 
                        51: --~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        52: --~ Debug.PreSummon(c, SUMMON_TYPE_LINK)
                        53: --~ local e1=Effect.CreateEffect(c)
                        54: --~ e1:SetType(EFFECT_TYPE_SINGLE)
                        55: --~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
                        56: --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
                        57: --~ e1:SetRange(LOCATION_MZONE)
                        58: --~ e1:SetValue(1)
                        59: --~ c:RegisterEffect(e1)
                        60: --~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
                        61: --~ local e1=Effect.CreateEffect(c)
                        62: --~ e1:SetType(EFFECT_TYPE_SINGLE)
                        63: --~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
                        64: --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
                        65: --~ e1:SetRange(LOCATION_MZONE)
                        66: --~ e1:SetValue(1)
                        67: --~ c:RegisterEffect(e1)
                        68: Debug.AddCard(16527176,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
                        69: 
                        70: Debug.ReloadFieldEnd()
                        71: aux.BeginPuzzle(1)
                        72: 
                        73: --~ Debug.ShowHint("终末不能被战破,双穹不能被效破")