游戏王残局简化版

Annotation For single/简化版_500_02.lua
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Annotation For single/简化版_500_02.lua

Lines of single/简化版_500_02.lua from check-in c2a3bf9f6e that are changed by the sequence of edits moving toward check-in 4d5bbcaa94:

                         1: --[[message
                         2: 灵摆召唤入门1
                         3: #sample5
                         4: ]]
                         5: 
                         6: Debug.SetAIName("QQ群181175613")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         8: Debug.SetPlayerInfo(0, 100, 0, 0)
                         9: Debug.SetPlayerInfo(1, 1900, 0, 0)
                        10: 
                        11: local k1 = LOCATION_MZONE
                        12: Debug.AddCard(91731841, 1, 1, k1, 1, POS_FACEUP_ATTACK)
                        13: Debug.AddCard(21251800, 1, 1, k1, 2, POS_FACEUP_ATTACK)
                        14: local k1 = LOCATION_SZONE
                        15: local k1 = LOCATION_PZONE
                        16: local k1 = LOCATION_DECK
                        17: local k1 = LOCATION_EXTRA
                        18: local k1 = LOCATION_GRAVE
                        19: local k1 = LOCATION_REMOVED
                        20: local k1 = LOCATION_HAND
                        21: Debug.AddCard(28363749, 0, 0, k1, 0, POS_FACEDOWN)
c2a3bf9f6e 2024-07-18   22: Debug.AddCard(17390179, 0, 0, k1, 0, POS_FACEDOWN)
                        23: Debug.AddCard(92125819, 0, 0, k1, 0, POS_FACEDOWN)
                        24: Debug.AddCard(76908448, 0, 0, k1, 0, POS_FACEDOWN)
                        25: Debug.AddCard(43096270, 0, 0, k1, 0, POS_FACEDOWN)
                        26: Debug.AddCard(14214060, 0, 0, k1, 0, POS_FACEDOWN)
                        27: 
                        28: Debug.ReloadFieldEnd("紫翠玉龙")
c2a3bf9f6e 2024-07-18   29: aux.BeginPuzzle()