游戏王残局简化版

Annotation For single/简化版1_510_57.lua
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Annotation For single/简化版1_510_57.lua

Lines of single/简化版1_510_57.lua from check-in be52ceb1bb that are changed by the sequence of edits moving toward check-in 872c51c323:

                         1: --[[message
                         2: 解法由「如果」提供。
                         3: ]]
                         4: 
                         5: Debug.SetAIName("QQ群181175613")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
                         7: Debug.SetPlayerInfo(0, 100, 0, 0)
                         8: Debug.SetPlayerInfo(1, 16000, 0, 0)
                         9: 
                        10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        11: local c1 = Debug.AddCard(92559258, 0, 0, k1, 2, POS_FACEUP_ATTACK)
                        12: Debug.PreAddCounter(c1, 0x1, 1)
                        13: Debug.AddCard(27288416, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
                        14: Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
                        15: Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
                        16: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        17: Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
                        18: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        19: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        20: Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
                        21: Debug.AddCard(66104644, 0, 0, k1, 0, POS_FACEDOWN)
                        22: Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
                        23: Debug.AddCard(27354732, 0, 0, k1, 0, POS_FACEDOWN)
                        24: Debug.AddCard(3611830, 0, 0, k1, 0, POS_FACEDOWN)
                        25: Debug.AddCard(91182675, 0, 0, k1, 0, POS_FACEDOWN)
                        26: Debug.AddCard(39910367, 0, 0, k1, 0, POS_FACEDOWN)
                        27: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        28: Debug.AddCard(24094258, 0, 0, k1, 0, POS_FACEDOWN)
                        29: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        30: Debug.AddCard(5133471, 0, 0, k1, 0, POS_FACEUP)
be52ceb1bb 2024-07-20   31: local k1 = LOCATION_REMOVED
                        32: local k1 = LOCATION_HAND
                        33: Debug.AddCard(39000945, 0, 0, k1, 0, POS_FACEDOWN)
                        34: Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
                        35: Debug.AddCard(94599451, 0, 0, k1, 0, POS_FACEDOWN)
                        36: 
                        37: Debug.ReloadFieldEnd("魔导兽 胡狼")
                        38: aux.BeginPuzzle(1)